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Post by XiRiith on Jul 3, 2018 9:44:38 GMT -5
Hello, don't know if it is intended but the level 2 Hydra Missile Array gunnery score is 6 while the gunnery score of the Arratech Missile Pod (which level 3) is only 5...
While I'm here, the rise in power inside the same cluster of weapons is fairly linear... for instance, torpedoes give: Level
| Ship Ops
| Electronics | Gunnery | Damage | 1
| 2 | 0 | 4 | 21-60
| 3
| 2 | 1 | 6 | 31-70
| 5
| 2 | 2 | 11 | 36-75 | 7
| 3
| 3
| 12
| 36-90
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This lead to have a straight line to improve our arsenal without too much thinking as lvl 1 < lvl 2 < lvl 3 and so on. Do you plan to add some weapons of the same kind with more diversity (for instance a torpedoes launcher lvl 3 with 3 Ship ops but only 9 in Gunnery, or with a lot more damage but only 4 in gunnery) ?
And as always: thank you for your games
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Post by fallen on Jul 3, 2018 13:39:09 GMT -5
Thx fixed!
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