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Post by Alex Fury on Jul 31, 2018 10:02:53 GMT -5
This is a mix of question, and perhaps RFE
Question: Do only certain factions do certain weapons systems types? I've currently got a Raptor class, and I've upgraded every weapon-system save the Ares missile array [xXxoo] for range. That's just level 1. I've been to Thulun, DeValtos, Alta Mesa, Rychart, Zenrin and Javat. (I've got over -100 with Cadar, Steel Song and Moklumnue). Even worlds with contact who have ship-discounts/etc.. I've never found an upgraded missile system.
Are more weapon systems still coming?
Next for the RFE Perhaps add a way to sort by module-size, rather that module-type. There would be a lot of not-taking and shifting around if you want to swap, say a small 'booster' component for just a 5th (or more) officer cabin or the like, to get an easy list of what you can (afford) to swap out for something like that.
Perhaps also a way (though I understand if not) to do something for downsizing: ie: medium slots can fit two small.. large can fit three, or the like.
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Post by fallen on Jul 31, 2018 10:10:13 GMT -5
Yes, more weapon systems beyond level 7 are coming.
Improved sorting and filtering is coming soon for starport.
Components can only be installed in the slot they fit into, there will be no downsizing.
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Post by Alex Fury on Jul 31, 2018 10:18:45 GMT -5
fallenNot so much 'beyond level 7'.. I can't find a missile system beyond level 1 Will there be more custom ones like from ST:Original? And a way to perhaps further sort via 'exact' or such to better match size/component-type.. ie: If I want to improve a missile system (or torpedo, or what have you), 'exact' gives ALL weapons... Would be nice to be able to sort for type-match (torp only, missile only, X Range only, etc), because as the list grows it will simply take longer and longer to sort through
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Post by Cory Trese on Jul 31, 2018 10:57:45 GMT -5
Keep in mind that Starport, Economy and Military ratings will limit your component selections.
Thanks for playing, sorry you seem to be having so many negative experiences. We will try to improve.
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Post by Brutus Aurelius on Jul 31, 2018 17:43:11 GMT -5
Maybe weapon components should show the minimum Starport/Military/Rank requirements?
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Post by fallen on Jul 31, 2018 18:24:24 GMT -5
Maybe weapon components should show the minimum Starport/Military/Rank requirements? It is on the short list to make that visible and also possible to filter around those requirements.
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athios
Templar
[ Star Traders 2 Supporter ]
Posts: 1,611
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Post by athios on Aug 2, 2018 14:57:18 GMT -5
Not so much 'beyond level 7'.. I can't find a missile system beyond level 1 You guys are misunderstanding this part of his question. Alex Fury , this was a common thing during early E.A. The reason you couldn't find any Missile system beyond Level 1 is because you're looking in the wrong size category. Level 1 is Medium. Level 2,3,4,5,6,7 are all Small.
If you had clicked on the Ares Missile to look for a missile upgrade, it would never show up on the list. You need to click on a Small component that you plan to replace with the new Missile system.
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Post by Alex Fury on Aug 6, 2018 10:31:52 GMT -5
athios : Just went in to compare and look it up, and you're right. Doesn't make much sense though. Why would Level 1 Missile system be a Medium component, and level 2-7 be Small components?
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Post by fallen on Aug 6, 2018 12:24:41 GMT -5
We'll keep working to improve!
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Post by Alex Fury on Aug 6, 2018 16:20:43 GMT -5
We'll keep working to improve! You know. might be interesting to make a 'downward conversion' component for say, breaking up med/large component locations to handle smaller ones. But definitely add a component-size type filter for ships overall would be nice I think. I will say I miss the initial possibility of a drag-and-drop type scenario for ship modification like was once teased before the kickstarter even got off the ground for this.
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Post by Cory Trese on Aug 6, 2018 18:27:09 GMT -5
We tried that, of course, and it just didn't work. Thanks for the feedback!
By the nature of the KickStarter process, you try and discuss a lot of possible things.
I wouldn't say it was "teased" that was your word, not mine, but it was definitely tested.
Not every thing that looks nice in prototype actually works or is fun.
Sorry!@
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Post by Cory Trese on Aug 6, 2018 18:29:22 GMT -5
We'll keep working to improve! You know. might be interesting to make a 'downward conversion' component for say, breaking up med/large component locations to handle smaller ones. Not possible, but thanks for the post!
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