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Post by Alex Fury on Jul 31, 2018 10:27:55 GMT -5
I took a break from some of the Alpha/Beta/etc testing for this. Too many re-starts took their toll when updates frequently required fresh-installs.
That's neither here nor there, however. I've returned to some play, and it seems like if there's a storyline, the overall time to complete steps in them can be QUITE short. Admittedly, for some I only did 1 mission at a time, but often for storyline it seemed that was the only option.
It might be as I've only recently returned I haven't gotten an overall track for how long these have. But the Val Faen research to prove innocent, I couldn't finish. The Crimson Pox plague, I only got about 50% through 'helping' per the 0-100 chart listed, etc.
It seems if you do anything other than slavish missions for ONLY the storylines at the start, you won't be able to really complete many of them, especially as some of them seem to overlap slightly (arbiter coalition missions and the various Faen's missions)
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Post by Cory Trese on Jul 31, 2018 10:57:04 GMT -5
Thanks for the feedback. We will continue to monitor player data and do our best to balance the players who want it shorter and more challenging and the players who want a more relaxed experience.
Save slots, which we recently added, may help. Also, playing on a custom difficulty may give you a chance to better balance you game experience.
Thanks for the feedback@
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Post by Alex Fury on Aug 1, 2018 9:19:37 GMT -5
Sounds good. Again, as I'm returning from a break in playing/testing, was going slower with just 1 mission at a time for most (though that's all some storylines allow anyway) And seemed like the only way to have ANY chance would be to do nothing else, almost including on-the-way stops for buy/sell to keep a good influx of cash.
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Post by Cory Trese on Aug 1, 2018 10:10:27 GMT -5
That is very interesting.
The average player is carrying around 2.2 non-story missions while completing story objectives AND trading.
I wonder why your experience is different than that. I will continue to monitor and respond to feedback from players.
Welcome back
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