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Post by banq on Aug 6, 2018 8:36:58 GMT -5
Is the information about soaking damage on the Wiki still valid or is it outdated startraders.gamepedia.com/Soaking_Damage? Just got destroyed in crew combat by enemies 5 levels below me (18 vs. 13, on impossible, though), taking massive hits wearing lvl 6 highest ballistic armor. As long as I oneshot enemies with 'Full Auto' etc. it didn't bother me that much, but now *cough*. Feels like it's more percentage based and not absolute values anymore. All the attacks on the character show 78% soak indifferent to the attack damage. In reality it was ~55% soaked dmg. According to my understanding of the Wiki I should have blocked more damage: From fortitude 4 + D(4) and from the armor 35 + D(35). 39 + D(4) + D(35) that would be at least 41 (with the worst dice luck ever) up to 78. But I blocked only 30-35.
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Post by Brutus Aurelius on Aug 6, 2018 9:58:23 GMT -5
If the hits were piercing, then Armor soak is reduced to just the D(35) would be rolled in that equation, instead of 35+D35
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Post by fallen on Aug 6, 2018 10:01:00 GMT -5
Ok, will take a look.
If it was piercing a "p" would be displayed by the damage code.
EDIT: seems like the confusion is in the logging. 78% is displayed because that is the maximum possible soak role. The log does not display what your actual final soak is, but it does work as described in the wiki page.
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Post by Cory Trese on Aug 6, 2018 10:36:25 GMT -5
So no, it hasn't changed.
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Post by banq on Aug 7, 2018 8:29:14 GMT -5
Oh yeah, while writing I didn't notice that the calculated upper limit 78 matched the [78%] in the log. And what does e.g. [41-66]=54 in the logs mean? I expected it to be [41-66] the weapon dmg and =54 the 40+D(26) dice result and after that armor is taken into account. But if this is the case the reported dmg/soak is way too low. Does this value already contain some kind of armor/soak values? My main concern was that I could not explain the soak of only 30-35, although given my armor I should block at least 41 up to 78. I took notes of some hits of another character with full traits discovered. Nothing that should influence armor. With 29 fortitude and 30-60 armor he should soak at least 7.25 + D(7.25) + 30 + D(30), let's say 37 if maybe some lower end calculations are a little off. NPC DMG | -DMG TAKEN | =SOAK | 36 | 19 | 17 | X | 33 | 14 | 19 | X | 43 | 23 | 20 | X | 39 | 18 | 21 | X | 46 | 22 | 24 | X | 52 | 27 | 25 | X | 41 | 16 | 25 | X | 49 | 24 | 25 | X | 55 | 28 | 27 | X | 48 | 19 | 29 | X | 60 | 31 | 29 | X | 57 | 27 | 30 | X | 51 | 20 | 31 | X | 66 | 35 | 31 | X | 54 | 22 | 32 | X | 52 | 20 | 32 | X | 55 | 22 | 33 | X | 54 | 21 | 33 | X | 56 | 22 | 34 | X | 58 | 24 | 34 | X | 59 | 25 | 34 | X | 57 | 22 | 35 | X | 60 | 25 | 35 | X | 59 | 23 | 36 | X | 60 | 24 | 36 | X | 63 | 25 | 38 | everything above shouldn't be possible as he should have at least 37 soak by armor and fortitude | 64 | 26 | 38 | 62 | 24 | 38 | 64 | 25 | 39 | 66 | 26 | 40 | 64 | 24 | 40 | 71 | 28 | 43 | 76 | 30 | 46 | 80 | 32 | 48 | 94 | 37 | 57 | 102 | 45 | 57 | 123 | 61 | 62 |
On average that's 34.4 soak with my minimum soak being 37 in theory. Even if I assume the game hates me and always gives me the worst possible dice roll this doesn't make sense. I guess the NPC dmg ([41-66]=54) has to be something else and not what I think? Another idea was that negative dmg could occur and the game just takes this as damage instead of a full soak. That would explain why I can't recall ever seeing taking no or even single digit dmg. Take the first data point for example. The reported NPC damage was 36, given my fortitude and armor this should haven been fully soaked (37-74) but I took 17dmg. In another test I equipped that char with 2 items (Melios Skin, Vector Defender) adding +30% armor. The reported armor values in the log did not change and on average I soaked 40,27 dmg which was the bare minimum of theoretically 40-75 soak. Same observations on basic difficulty. Might not have been statistically relevant sample sizes but I could verify other game mechanics with way less samples. tl;dr Actual soaked dmg is lower than even the minimum soak that armor should supply. Either my interpretation of the log output ([41-66]=54) is incorrect and it already contains some kind of armor/soak or maybe cases in which the soak is higher than the NPC dmg aren't handled properly or I don't know...
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Post by Cory Trese on Aug 7, 2018 9:28:30 GMT -5
Ok thanks for the post. We will put this on our list to look at.
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