|
Post by drspendlove on Dec 19, 2018 22:37:33 GMT -5
Can I get the mechanics for resistance to:
Bleed Poison Special Damage
Especially with respect to Resilience? I'd like to add them to the wiki for y'all.
|
|
|
Post by fallen on Dec 21, 2018 13:52:28 GMT -5
Energy Damage WeightedDice(Dmg) - BigDice(Resilience/2) - WeightedDice(Dmg Res)
Poison / Bleed WeightedDice(Dmg) - BigDice(Dmg Res)
|
|
|
Post by drspendlove on Dec 21, 2018 16:37:21 GMT -5
Excellent. Thank you!
|
|
|
Post by drspendlove on Dec 21, 2018 16:45:48 GMT -5
Ok, that's a decent chunk off of energy damage but not so much that it negates the usefulness from moderate levels of resilience.
|
|
|
Post by drspendlove on Dec 21, 2018 16:45:58 GMT -5
Updated the Wiki.
|
|
|
Post by drspendlove on Dec 22, 2018 14:37:00 GMT -5
This has been nuanced in other Trese Brothers games. What are the mechanics around negative resistance?
|
|
|
Post by fallen on Dec 22, 2018 14:46:53 GMT -5
The same equation is used for negative values as positive values.
|
|
|
Post by drspendlove on Dec 22, 2018 15:00:11 GMT -5
Ok, then I don't feel the need to edit it here. Thanks.
|
|