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Post by grävling on Apr 25, 2019 23:31:41 GMT -5
We have a nice trade alliance with Rychart. Great, I thought, Rychart currently hates me, time to invest in rep improving. Making Rychart like me more is working out just fine. But my home leadership doesn't like it at all. Why? Should there be any talk of 'taking sides' in an alliance at all? I think that if the conflict your house shares with the faction you are patrolling for is a 'conflict for mutual benefit', you should get a plain rep bonus card instead of a 'strike a blow in a conflict' card over that conflict. Of course, if Rychart is involved in more than one conflict, I can see getting a 'strike a blow for Rychart' in one of their other conflicts -- i.e. in their ongoing duel of assassins with Zenrin. Cadar leadership shouldn't mind that one bit.
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Post by fallen on Apr 26, 2019 9:33:43 GMT -5
Known issue on the list.
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Post by grävling on Apr 26, 2019 10:33:09 GMT -5
Thank you. It's a problem for military officers, in particular, who want to patrol a lot, have a talent that replaces a risk with a 'strike a blow' card, and cannot afford to lose 3 rep with home due to their high rank.
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Post by grävling on Apr 26, 2019 11:22:47 GMT -5
Another place where the alliance isn't quite understood is if you are sticking raw spice into a hole as part of a mission that is associated with the alliance. When it succeeds you get nice positive rep with both allies, but if some scavengers jump you while you are depositing the stuff you get told you lost rep with your ally, in the middle, just as they attack. I will see if I can capture this in a screenshot, I missed it this time.
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