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Post by banewilliams on Nov 23, 2012 14:00:55 GMT -5
I purchased the Water-Fuel Tank upgrade for my ship, as I had just swapped my ship for a superior enemy one, who only had 20 cargo slots.
Unless I misunderstand what the upgrade does, I expected to be able to fill my ship with 25 more units of water-fuel, but that does not seem to be the case.
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Post by fallen on Nov 23, 2012 15:32:03 GMT -5
@bane - did you install the Water-Fuel tank on your original ship? Ship upgrades are permanent (can't be traded or removed) so if you swapped for an enemy ship, then you left the upgrade behind. Upgrades are built directly into the super-structures of interstellar spacing machines and cannot be removed.
Logging this issue as ST-672
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Post by banewilliams on Nov 24, 2012 1:39:57 GMT -5
I did not install the Water-Fuel tank on my original ship. Here is some screenshots: imgur.com/GjKLBimgur.com/E1ptzimgur.com/mNkteMy original ship had Predator Tracking Array installed with its wonderfully misleading text - I shot a quick mention over to cory via twitter about this, before I made an account here
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Post by Cory Trese on Nov 24, 2012 1:43:57 GMT -5
I am not sure if you are asking me to change the text, specifically, or just that you are disappointed that the Surveillance button doesn't exist in the iPad/iPhone version yet.
The BH Character Class's special abilities are limited until the Spy/Surveillance buttons and Contracts are added.
The text is currently:
@"Predator Tracking Array"; @"Provides Contract target tracking ability to keep bounty (capture or destroy) Captains from escaping.";
Feel free to suggest fixes!
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Post by banewilliams on Nov 24, 2012 2:54:40 GMT -5
Hey Cory. I'm not suggesting anything, this game is your baby... and as someone who has developed a few games and written for others, the last thing I want to do is stick my nose under the hood of your game.
The problem is what the player identifies as 'escaping'. When I purchased it, I did so under the assumption that it would do one of two things... either:
1 - Prevent 'bounty' ships (I assumed that to mean those under bounty hunter missions) from retreating from combat
2 - Make it so that way if a target retreats, I will be able to reacquire it, thanks to the 'tracking' ability.
Truthfully it does neither. It honestly sucked to spend pretty much every cent on that upgrade only to find it didn't do anything.
As I have no experience with the Android version of the game, or what that ability does specifically, any fix can only be given with the information I have at hand, which is the belief that it lets you view the target before engaging so that way you can determine its ship statistics. You can also do something to cause the enemy to switch ships with this ability until you find one that is desirable to fight.
I'm also under the impression that this only affects 'bounty' missions and not 'assassinate' missions, is this correct? If not, then the 'bounty (capture or destroy)' needs to be slightly changed also.
As such, a text change in the range of:
@"Provides Contract target tracking ability to survey bounty (capture of destroy) targets before engaging.
If it also affects Assassinate missions then we have:
@"Provides target tracking ability to survey contract targets before engaging.
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Post by Cory Trese on Nov 24, 2012 3:04:17 GMT -5
Great suggestions. From a game rules standpoint, what the upgrade will do is allow the player to press "Surveillance" to track the contract target. This target tracking works for both assassination and capture missions.
In the case that the player Retreats, Ignores or is Escaped by the target, the tracking kicks in and the Contract does not fail.
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Post by banewilliams on Nov 24, 2012 3:11:50 GMT -5
Great suggestions. From a game rules standpoint, what the upgrade will do is allow the player to press "Surveillance" to track the contract target. This target tracking works for both assassination and capture missions. In the case that the player Retreats, Ignores or is Escaped by the target, the tracking kicks in and the Contract does not fail. So what you are saying is it does do what I said under option 2, although it doesn't presently due to the lack of a button to allow it to kick in?
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Post by fallen on Nov 24, 2012 11:31:03 GMT -5
@bane - exactly. Surveillance and Blockade are some of the actions that are missing on planets and space sectors right now, the special ability relies on Surveillance. We hope to add the button in a near-term update! Sorry, it exists in Android, and we ported the entire Upgrade catalog, so some of them are going to be not-so-cool until all the buttons appear.
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