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Post by starfixer on Dec 5, 2012 21:56:12 GMT -5
There are two bugs that have been bugging me lately Zealot bug: A lot of times my morale is 4+ but when hitting "destroy" my morale doesn't go up, unless my morale is much higher. First Mate bug: What used to happen was after the first mate popping up in a mutiny fight, id only lose 1 health. Now the message pops up but I still lose two health. Also, the first mate message pops up in a mutiny fight even if you no longer have a first mate.
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Post by Cory Trese on Dec 5, 2012 22:01:41 GMT -5
If Morale is 4 or more, you will receive a 60% chance of gaining +1 Morale for "Destroy" of a Ship of any Faction that is not the Captain's Faction.
Looking into the other one so I can give facts! Thanks for the post.
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Post by starfixer on Dec 5, 2012 23:49:42 GMT -5
Well I just lost my lv26 capain due to a bug. I was killed by a bug, was saved by a bug, then died again because of a bug.
I mashed blockade 6 more times than needed to get a mutiny, and after the first mutiny rather than resetting back to 5 morale and therfor getting one more mutiny, I got 6 mutines in a row. The first mate message popped up but he ended up not preventing heath loss, so I lost a total of 14 health when it should've been 2. Then because you can't die on an urban planet, i stayed alive, and attemped to get to the urban zone of a planet. I was stopped by a hostile ship and was boarded, but because my health was already negative, it was impossible for me to lose health and won. Then I acknowleged another ship attempting to land and died. What a day!
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Post by Cory Trese on Dec 6, 2012 0:22:04 GMT -5
Interesting report, however, some of it contradicts the code in current release of the game. It really sounds like the main issue is jamming the Blockade button and the way your version of Android protects button events. None of the test devices we have exhibit this issue I guess I have some more investigation to do to see if this could happen on a stock Android device, but who knows, it's Google's OS and hard to predict. I just spent a solid 30 minutes frantically tapping Blockade and Surveillance on 5 different devices (2.2, 2.3, 3.1, 4.0 and 4.1) and none of them had any issue with the buttons reactivating incorrectly or stacking mutiny. Do you have any clues as to why the reports from your device or so different than our test devices? The roll made by the First Mate special unlock reduces the damage roll by 2 points, which still leaves plenty of chances for 2 points of damage, depending on how rough the mutiny score is. So that is "as designed" not a bug. Mutiny scores are based on Red/Green and Game Level (Difficult scaled to Turn) so you can definitely roll badly and take a bunch of damage, especially on higher levels. I can add some protection against negative Health, but it doesn't seem to come up as an issue outside of these reports about button jamming and multiple mutinies. This used to be one we got a lot of e-mails about, about a year ago, but once we re-wrote the touch handlers in Star Traders RPG the e-mails dropped off. A quick search actually shows none for months. Hope we can figure it out I'll patch it even if it is just for your device, whatever it takes to make for maximum device compatibility! OK -- back to coding updates
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Post by starfixer on Dec 6, 2012 0:32:13 GMT -5
I have no idea what differentiates my device from yours, but I can easily log it and send it to you if it would be of help
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Post by Cory Trese on Dec 6, 2012 1:01:21 GMT -5
A log would probably help. I must be missing something...
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BlastGT1
Templar
[ Heroes of Steel Supporter ]
Turning ships into shards with Alchemy
Posts: 920
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Post by BlastGT1 on Dec 6, 2012 12:35:30 GMT -5
I had a friend who always had "only me" problems with his computers, the same way you seem to have problems with ST. I call it the "touch of death" because he seemed to be cursed. Not amusing when you're the one suffering from it, but some people have all the (bad) luck.
_______________________________
Every day I'm torpin'.....
Party Torp is in the tube tonight, Everybody just have a Torp time. Hull breach will make you lose your find, Pirates stealin', just have a Torp time!
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Post by starfixer on Dec 7, 2012 16:38:58 GMT -5
Sent it to you cory with details. Something strnge happened though. I got the game over screen, then when hitting game over the mutiny screen popped up again. Weird. Also, normally I don't die in orbit from mutiny. But this time I died.
Do you see anything cory? I didn't get as many mutinies in a row that I normally get, so if you want I can send it again
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Post by starfixer on Dec 8, 2012 12:30:37 GMT -5
Sent another one. This one is much better and more likely to show you the problem.
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Post by Cory Trese on Dec 8, 2012 15:23:01 GMT -5
I fixed the issue with the First Mate showing up in some saved games even when you don't have the officer.
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