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Post by baldielocks on Aug 11, 2013 19:56:19 GMT -5
once done with the quest, or in sandbox, there aren't many exploits to achieve. I wouldn't mind more. it would be especially nice if all skill trees had achievements. It would also be Sveet to have a skill boost for each achievement. I would prefer that we can only achieve the ones for our class, and the others blacked out. that would lend an extreme amount of replay value for little effort. this would also give the sand box pirates something to work towards until they have their quest lines. the numbers could always be pushed out to 100k for extreme gamers ( me!).
the merchant. maybe achievements to trade 100, 500, 1000, 10k of each commodity? and achievnents for visiting x number of ports?
my muse is dying, So I'll just list some achievements that might be considered.
sink 10, 50, 100, 1k, 10k ships.
faction specific ( huge rep bonus) sink opposing faction ships. 10, 50, 100, 1k, 10k.
disable ships
board ships win duels
capture ships
total ships burned
total ships owned
complete x commission's ( total)
complete type commission
lead x amount expeditions
visit x amount of beaches
kill x amount of your sailors
complete x commission's for starting faction
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