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Post by mushroom on Jun 9, 2014 21:26:21 GMT -5
2.1.49 Android bug.
I often change into +SP items for camping, cast all of the group's buffs, and then change back to the fighting items. Changing out items has recently caused all talent buffs to de-register - meaning that they display in the "Effects" screen, but the actual effects (+parry/dodge/crit%/HP, etc) all vanish. Exiting the game and coming back in will re-apply the buffs, but if you had cast Stoneskin, healed, and then changed items, you lose all additional HP as the buff disappears.
This can be worked around, but changing items in a fight - for instance Selen dual wielding - does the same thing. Not good if your defense goes down when the enemies are about to attack...
This is all new and the bug didn't exist in 2.1.45, maybe not .47 either.
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Swami
Templar
[ Heroes of Steel Supporter ]
Lost
Posts: 1,002
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Post by Swami on Jun 10, 2014 8:49:16 GMT -5
Changing zones also seems to re-display the correct effects.
Steps to replicate this:
1) Put on your +sp items(swapping out +dodge, +damage,+% crit, etc. items)
2) Rest
3) Buff up
4) Swap out your +sp items(swapping in +dodge, +damage,+% crit, etc. items)
My device details: HP Touchpad Evervolv 6/5/14 rom (Android 4.4.3, KitKat) HoS 2.1.49 This is not the Elite version I am working in.
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Post by Cory Trese on Jun 10, 2014 13:44:00 GMT -5
Looks like a regression in the item queue manager.
Fixed for next
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