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Sequel
Nov 3, 2021 19:34:50 GMT -5
via mobile
Post by mandomaniac on Nov 3, 2021 19:34:50 GMT -5
Cory Trese and fallen would have better info but I don't think there is an ST3 in road map right now. I know CK2 is in dev now and I think Heroes 2 is planned at somepoint. ST3 would likely be years from now. P.S. the TBs are allergic to ETAs like vampires and garlic
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Post by mandomaniac on Sept 21, 2021 23:46:10 GMT -5
Would it be possible to add an option in the post game holding area to swap which legendary weapons you took? i.e. change bhvellis from sword to hammer. That way you could really play around with respecs and builds in the new game plus mode.
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Post by mandomaniac on Sept 9, 2021 10:09:50 GMT -5
Finally got time to finish HoS and played the end game content including the barbican... I think Tami killed 80% of all the monsters and most of them before they ever got to attack. First off I'm playing on easy because I suck (~200 deaths total ). Nonetheless Tami made the barbican super easy. Going into the barbican she was level 50 with DI10, RO9, DM10. With gear and buffs she had 52% crit and +110% crit damage. I threw Weaver spines and headhunter buff on her for 96% crit and +160% crit damage. (I also used like 23 tomes of sustainment) I also had a 2ap 8 range bow. With all of that, ranged onslaught was hitting 600~1500 damage on every monster 3 times per turn. She almost completely cleared every wave by herself. Vraes stood out front to draw fire but kyera and Vinny just watched the show
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Post by mandomaniac on Jul 7, 2020 10:40:54 GMT -5
This is my thoughts but obviously the TB's have final info:
No, at least not in the same sense as the other children have followers and worshippers. There are no temples with her name, no priests, no songs, rituals, or prayers dedicated to her. There are cemeteries, crypts, gravediggers, embalmers, and their ilk. These are her temples, her priests. Every ballad of battle, every song of a fallen hero, every tail sacrifice and of vengeance are hers. Every custom to honor the dead is a ritual to honor Ryethin, every word on a death bed, both pleas for mercy and words of acceptance are prayers to her. She has no set rights, no one order of followers, she has all living things, everyone worships her in their death, though none do in life.
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Post by mandomaniac on Jun 17, 2020 22:02:30 GMT -5
Having seen and read this thread I must say I am somewhat disappointed... knowing the people here and what little I know of the Cerberus story I was legitimately expecting this to be about a fork, like a dinner fork imbued with morality or something. Maybe we should ask the TBs to make that a HoS item dedicated to this thread: "The Fork of Morality" legend has it it was once owned by a three-headed dog
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Post by mandomaniac on Mar 21, 2017 12:14:42 GMT -5
oh yeah, mr hyperwarp became a swordsman because i had been playing skyrim earlier that day and... SWOOOOOORDS!!
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Post by mandomaniac on Mar 21, 2017 11:46:28 GMT -5
I do some heavy amounts of crew combat with my pirate captain, both boarding and ship to ship. Rank 1: Swordsman/MO Officer Rank 2: Pirate/Swordsman/Commander Captain Rank 3: Soldier Crew Rank 5: Doctor/Combat Medic Officer I have stacked my Dragoon cruiser with the weapons that offer the highest possible amount of crippling chance, with my average being greater than 50% crippling chance per weapon so their crew is well softened by the time I get there. (As of very recently most smaller ships <1K hull surrender well before i get to board.) My swordsman has 24 STR, 19 QUI, 24 FOR, and 24 RES, making him one tough ba$tard to kill. Which is why when i saw his stats I immediately said "No, you are not a hyperwarp navigator. Now take this sword and hit stuff with it!". He uses Skewering Thrust primarily, and Blade Strike before he could get ST, he also has Bravery Line to keep him swinging first. Captain Vardock uses BS almost exclusively Soldier will use covering fire mostly or called shot if there is a chance of killing an enemy outright. Doc sits in rank 3 or 4 depending on if soldier used covering fire, and just spams health and morale boosts. Usually if I enter combat with someone < than full health/morale they leave at or near full health and morale. Oh how I love how this game gives you so many different ways to play with it!! How come you made mr hyperwarp navigator a swordsman and not a rifle specialist? just because, or was there a deeper plan? If you have a Dragoon Cruiser, then ship was A. What were B C D E in this build? B is Profession-Pirate C is skills Blades 3, Evasion 3, Intimidate 2 D is Attributed 16 STR, 16 QUI, 14 FOR, else 10 E is Contacts Military Commander
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Post by mandomaniac on Mar 21, 2017 11:43:39 GMT -5
My ship is totally decked out, I hv a little extra mass available but no component slots.
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Post by mandomaniac on Mar 20, 2017 16:16:11 GMT -5
Just to tag onto this wishlist item, I would like to request for Officers to be listed by their highest rank job, not the original job they started with. Not a big deal in the crew manifest, but when selecting people for crew combat, this would be very helpful. yes please absitively posolutely
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Post by mandomaniac on Mar 20, 2017 16:14:06 GMT -5
I do some heavy amounts of crew combat with my pirate captain, both boarding and ship to ship.
Rank 1: Swordsman/MO Officer Rank 2: Pirate/Swordsman/Commander Captain Rank 3: Soldier Crew Rank 5: Doctor/Combat Medic Officer
I have stacked my Dragoon cruiser with the weapons that offer the highest possible amount of crippling chance, with my average being greater than 50% crippling chance per weapon so their crew is well softened by the time I get there. (As of very recently most smaller ships <1K hull surrender well before i get to board.)
My swordsman has 24 STR, 19 QUI, 24 FOR, and 24 RES, making him one tough ba$tard to kill. Which is why when i saw his stats I immediately said "No, you are not a hyperwarp navigator. Now take this sword and hit stuff with it!". He uses Skewering Thrust primarily, and Blade Strike before he could get ST, he also has Bravery Line to keep him swinging first.
Captain Vardock uses BS almost exclusively
Soldier will use covering fire mostly or called shot if there is a chance of killing an enemy outright.
Doc sits in rank 3 or 4 depending on if soldier used covering fire, and just spams health and morale boosts. Usually if I enter combat with someone < than full health/morale they leave at or near full health and morale.
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Post by mandomaniac on Mar 20, 2017 15:53:16 GMT -5
That's why I like that he has pilot, I just think it makes more sense for him to more intimidate.
Side Note (my view may be a tad skewed since my Dragoon cruiser has 71/27 pilot rating, and no one ever eeevvveer gets away, this may be in part due to have 7 pilot crew members who are lob level 9 or higher)
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Post by mandomaniac on Mar 20, 2017 15:29:29 GMT -5
I like that the pirate profession gives pilot skill, but I feel like it would make more sense for the primary skill for pirate to be intimidation. I mean there already is a pilot profession, and the pirate Icy Stare lets you pass any intimidation test. Also there is no profession that has intimidation as a primary skill making intimidation a hard skill to come by if you want to stack it on one person.
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Post by mandomaniac on Mar 17, 2017 17:26:37 GMT -5
One of the missions that gets offered crashes the game. It must be a particular mission type because i can look at other missions from the contact and the crashy mission is sometimes the first one I pick and sometimes the second. I have a lvl 14 pirate contacting a Cadar Military Commander contact with 138 rep/41 influence.
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Post by mandomaniac on Mar 17, 2017 17:19:49 GMT -5
when i tried to use the warfare patch when everything was at full health the game crashed
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Post by mandomaniac on Mar 16, 2017 22:42:09 GMT -5
he is my captain and is lvl 6 swordsman, lvl 4 pirate, and lvl 2 commander
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