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Post by hissrad on Feb 17, 2015 23:17:36 GMT -5
Speaking of system defense, does having more defense upgrades then are required do anything?
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Post by hissrad on Feb 17, 2015 22:32:26 GMT -5
Oh and for stats I put guns at 12 durability to 6 and the rest to evasion. For captain skills I go with 3 pilot, 3 stealth and the rest to gun attack. I only use this if I get pressed early on though.
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Post by hissrad on Feb 17, 2015 22:21:00 GMT -5
First time posting on here. Well if you want something better then the strike fighter quick get research fighters 3 as quick as you can. The 2AP reactor and the whirlwind guns will be a nice combo. It'll also let you make assault fighters. Assault fighters will soften enemy ships up as well as doing damage. I hope that helps.
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