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Post by abysmal on Nov 18, 2014 16:57:56 GMT -5
So, I'm in this long dark hallway about to enter this 9x9 room. While I'm in the hallway, in the closest corners of the room, I can shoot the Xeno on the right side corner, but I get an error on the left side saying my line of sight is blocked. I think this is a bug, or it needs to be noted that Templars are actually right handed and can't shoot as well to the left.
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Post by fallen on Nov 18, 2014 17:19:57 GMT -5
abysmal - can you possibly post a screenshot?
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Post by Cory Trese on Nov 18, 2014 18:04:30 GMT -5
Or name the map?
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Post by abysmal on Nov 19, 2014 9:14:33 GMT -5
So far it's every campaign that I have played on; I will try to get a screenshot as soon as I can, but I can't get the message to stay on long enough for the screenshot.
OOO OOO XOX -T- -O-
The best way to describe it without a screenshot is if I get into a position like this, where O is an open spot, X is a Xeno, and T is a Templar, the Templar won't shoot the left one, but he will the right one. The dashes are the only way the forum will let me post an example without a screenshot(Assume the T is directly underneath the line of Os. It also applies if the Xeno is 1 more space up, but if the Xeno is 2spaces away, my templar can finally see the Xeno.
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Post by fallen on Nov 19, 2014 10:13:38 GMT -5
Added #TA-2888 to investigate this issue.
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Post by fallen on Dec 3, 2014 23:25:25 GMT -5
So, I'm in this long dark hallway about to enter this 9x9 room. While I'm in the hallway, in the closest corners of the room, I can shoot the Xeno on the right side corner, but I get an error on the left side saying my line of sight is blocked. I think this is a bug, or it needs to be noted that Templars are actually right handed and can't shoot as well to the left. I've tried about 6 different rooms, every type of Templar, from every cardinal direction now. I cannot reproduce this for the life of me. Can you provide a screenshot or more details? Spent an hour digging through code and trying to reproduce with no luck. Anything else special you can share?
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Post by fallen on Dec 4, 2014 0:12:12 GMT -5
For the next release, I have improved the feedback as to why you may not be able to attack a target. Hopefully that will help us move this to the next phase of troubleshooting.
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