Post by contributor on Dec 16, 2014 5:08:57 GMT -5
So here's a little challenge for other players: Build a team that is all offense and next to no defense.
* It is an Ironman challenge, so when a team member dies, it's time to start over.
* There is no specified difficulty level, simply declare what level you're playing at and compare among others around the same level. I highly doubt whether this is doable on Nightmare anyways.
* Attack talents can be leveled up. This includes all buffing and cursing attacks, so plan carefully.
* Offensive buffs can be leveled up. Anything that adds Accuracy, Critical, Damage or MP can be leveled up.
* Offensive curses can be leveled up. This includes anything that strips enemy dodge, parry, armor or resistance.
* Defensive curses can not be leveled up. This includes anything that only curses enemy accuracy, and damage.
* Defensive buffs can not be leveled up. This includes anything that only buffs hero's armor, HP, dodge, parry etc.
Bonus Points:
Do not level up any -AP curses.
Do not level up any healing spells
Shields are for sissies, don't use them.
Play on brutal difficulty.
Kill 8 mobs in a single turn as early as possible (post hero levels).
Bank 100 xp in a single turn, in a non-boss fight, as early as possible.
Score the highest critical (post the amount of damage done and hero level for comparison).
Mega Bonus Points
Only level up attack talents, no buffs or curses!
Kill 10 mobs in a single turn as early as possible (post hero levels).
Play on Nightmare difficulty.
Level Berserk Rage up to 10 (is this not the ultimate all-offense buff?)
Don't put any points into constitution.
You must be a freaking Seer Lord Bonus Points
Go all melee. Killing at a distance is hardly sporting!
Beat episode 1 on Nightmare.
* It is an Ironman challenge, so when a team member dies, it's time to start over.
* There is no specified difficulty level, simply declare what level you're playing at and compare among others around the same level. I highly doubt whether this is doable on Nightmare anyways.
* Attack talents can be leveled up. This includes all buffing and cursing attacks, so plan carefully.
* Offensive buffs can be leveled up. Anything that adds Accuracy, Critical, Damage or MP can be leveled up.
* Offensive curses can be leveled up. This includes anything that strips enemy dodge, parry, armor or resistance.
* Defensive curses can not be leveled up. This includes anything that only curses enemy accuracy, and damage.
* Defensive buffs can not be leveled up. This includes anything that only buffs hero's armor, HP, dodge, parry etc.
Bonus Points:
Do not level up any -AP curses.
Do not level up any healing spells
Shields are for sissies, don't use them.
Play on brutal difficulty.
Kill 8 mobs in a single turn as early as possible (post hero levels).
Bank 100 xp in a single turn, in a non-boss fight, as early as possible.
Score the highest critical (post the amount of damage done and hero level for comparison).
Mega Bonus Points
Only level up attack talents, no buffs or curses!
Kill 10 mobs in a single turn as early as possible (post hero levels).
Play on Nightmare difficulty.
Level Berserk Rage up to 10 (is this not the ultimate all-offense buff?)
Don't put any points into constitution.
You must be a freaking Seer Lord Bonus Points
Go all melee. Killing at a distance is hardly sporting!
Beat episode 1 on Nightmare.