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Post by vdx on Dec 24, 2014 17:25:21 GMT -5
I occasionally find "Knight Medo" after an encounter but no item under that name appears in the inventory. Is it under a different item name?
Might be an old bug but I didn't find a previous post.
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Post by ntsheep on Dec 24, 2014 17:57:48 GMT -5
There are several types of Med Kits that restore 7 HP, they get added together in your inventory so they often show up under a different name. Usually the last type you bought or found.
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Post by Human Cyborg on Dec 26, 2014 20:21:25 GMT -5
Same type of issue with "Tattoo Kit"
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Post by ntsheep on Dec 26, 2014 21:01:50 GMT -5
If you keep using the med kits, the name should change in your inventory. The Tattoo kits, Knight-medos, and a few others that all restore 7 HP tend to get grouped together, but only one name will show up. How many kits you have will change. For example, you have two basic med kits, one Knight and one Tattoo kit. Your inventory may show 4 Knight Medos or 4 Tattoo kits or 4 basic kits. I think this is just the way they had to code the game since there are so many 7 HP kits. Then again I may be wrong, the TB's have the final say so.
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Post by fallen on Dec 26, 2014 23:33:14 GMT -5
I took #CK-2929 for this one!
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Post by ntsheep on Dec 26, 2014 23:37:44 GMT -5
So it may be a bug. Never thought to report it since it never affected my games badly.
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Post by fallen on Dec 27, 2014 13:02:33 GMT -5
ntsheep - it is most likely an incorrect "stacking ID" which determines what items will pile up together into "x 3"
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Post by ntsheep on Dec 27, 2014 13:40:02 GMT -5
Come to think about it, it did seem to happen a lot once I got more than 3 of any of those med kits. The name would change as I used them, but the number of kits I had was always correct.
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Post by fallen on Jan 2, 2015 11:00:14 GMT -5
This was a stacking bug, where differently named medkits were being put into the same pile ("Basic Medkit x 5" contained a Knight Medo, 3 x Basic Medkit, and a Street Medkit). Fixed for next.
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