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Post by fallen on Jan 13, 2015 16:30:09 GMT -5
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Post by fallen on Jan 13, 2015 16:30:12 GMT -5
Live on Steam.
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Post by khamya9 on Jan 13, 2015 20:18:51 GMT -5
That stacking took me by surprise, but man it is very helpful. Thanks!
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Post by fallen on Jan 13, 2015 21:07:19 GMT -5
That stacking took me by surprise, but man it is very helpful. Thanks! Thanks, glad it helps! It really cleaned up colony maintenance for me as a player.
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Post by Deleted on Jan 13, 2015 22:24:07 GMT -5
There is a description error in defense upgrades, where it states +1 espionage twice and no mention of a population bonus. The new orbital factory 3 upgrade is also listed as nanoscale materials 5 when it should be listed as orbital materials 3.
All of the new upgrades are amazing by the way. I also notice trade bonuses listed under orbital hab and defense upgrades. Did these upgrades always give trade bonuses and it just wasn't listed, or are these trade bonuses new?
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Post by Cory Trese on Jan 14, 2015 8:59:30 GMT -5
There is a description error in defense upgrades, where it states +1 espionage twice and no mention of a population bonus. The new orbital factory 3 upgrade is also listed as nanoscale materials 5 when it should be listed as orbital materials 3. All of the new upgrades are amazing by the way. I also notice trade bonuses listed under orbital hab and defense upgrades. Did these upgrades always give trade bonuses and it just wasn't listed, or are these trade bonuses new? They have always had those bonuses, just listing them didn't work correctly.
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Post by Cory Trese on Jan 14, 2015 9:30:01 GMT -5
Ticket #2940 4X - Bug - Defense Upgrades and Nanoscale 5
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Post by khamya9 on Jan 15, 2015 16:14:58 GMT -5
Spice festival 3 is inferior to spice festival 2 in head to head comparison.
Cost and effect of two #2 vs one #3:
40cp vs 50cp (two finishes faster than three) $800 vs $1000 (two costs less $) 4-6 morale vs 3-4 morale (worst result of two equals best result of three, max is 50% superior to three)
Can we change three to be worth using? Especially factoring the first round of two would kick in "midway" through three with all the benefits of higher morale on maintenance etc .
The core difference between this comparison and festival one vs two, is that there are plenty of ways to complete festival two in one turn, thus the effect can be worth the higher cost. I doubt there's many worlds with the 40+ cp to complete festival three in one turn (after subsidy).
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Post by slayernz on Jan 15, 2015 16:22:16 GMT -5
Arrrgh ... gotta play ST4X now tooo .... Soooooooooo many good games. How on earth am I gonna ever make it back to CK when there are new updates to HoS, TA, and ST4X that make me itch to kill Krete or Xenos ...
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Post by Deleted on Jan 19, 2015 23:08:22 GMT -5
Ticket #2940 4X - Bug - Defense Upgrades and Nanoscale 5 There's another bug regarding defense that I forgot to mention: Orbital Defense 4 remains the same as Orbital Defense 3.
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Post by Cory Trese on Jan 20, 2015 11:25:44 GMT -5
Ticket #2954 4X - Bug - Spice Festival 3
Ticket #2955 4X - Bug - Orbital Defense 3
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Post by Cory Trese on Jan 22, 2015 14:50:01 GMT -5
2955 is fixed in next
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Post by Cory Trese on Jan 22, 2015 14:56:04 GMT -5
2954 is fixed in next
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Post by khamya9 on Jan 22, 2015 14:56:17 GMT -5
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