Ever have a spawn so full of nasty baddies that you have to take a deep breath and really fight your way through? Double pull? Triple? Quad?? If you trigger a spawn that makes you fear imminent death, I want to see them!
I'll get this party started:
(This is why I hate computers!! I got it, finally!)
This is the last two pulls before the shaman, and thankfully that same Giant Rat clogged up the stairs, I love that bugged rat, by the way. Because if that broken rat, the double pull was surprisingly easy- Energy Storm and Strickening made quick work of them.
Post by bowuserthing on Jan 15, 2015 0:06:45 GMT -5
I almost always quad pull at the fort north of Oskahold, I never learn. I've also done the same pull as you twice, but RNG didn't spawn as many enemies. Fortunately that are enough chokes to deal with them effectively.
When in Groth's Lair (near end of Ep1), don't just focus on killing the lead Orcin during the preliminary waves. I did this the first time, and all of a sudden, I had dozens of hunds, archers, orcin javeliners, elites, AND had Groth advancing. My poor party only knew how to do one thing. Die. lots.
Post by bowuserthing on Jan 17, 2015 11:44:32 GMT -5
This just happened to me in Torrent Watershed. I've never seen so many ranged attackers. Only a double spawn, at least I think. There may have been one or two more enemies I killed before I decided to screenshot. I surprisingly didn't die (playing on hard). There were just so many ranged attacks. I had Selen duck in and out constantly hitting everyone with Pinning Shot's -1AP, while Kjartan alternated Choking Ash and Immolate on one group, with both of them just hiding behind Fyona and Kincaid, who just stood there basically.
Next time you see this, back out into explored zone and hole up somewhere. Even just stepping back a little may make the fight a whole lot easier. Opponents will split, some will pursue you , some just get blocked by others and won't move.
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Post by contributor on Jan 31, 2015 5:08:45 GMT -5
This was a pretty fun one. It was on the way to see the Druid. I decided to do the island on the right first, but as I was crossing the ford I triggered a group to the south and got encircled. By the end of this turn though many of the Krete on the right were dead and Selen was heading back across the ford by herself to take on the archers. With Frigid Air 10 on them and her dodge being 36 + 15 dexterity they actually weren't that big of a problem.
Crushed it, nothing left but corpses and blood. Vraes can be found meditating just outside the carnage, Kyera is at the altar, trying to pray over what she just saw, and forgiveness for the acts Vraes just committed.
I've never seen so much blood. Vraes never dropped below 2/3.