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Post by bookworm21 on Feb 17, 2015 10:35:07 GMT -5
Not sure if this is intentional, but if you do an action such as shoot a torp at some Xeno, you use up 2MP as well as 2AP. This in itself is fine, but you can still shoot when you don't have any MP's left due to previous moving.
Is this a bug? Or is this deliberate to stop over reliance on Hit and Run style assaults?
Thanks.
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Post by fallen on Feb 17, 2015 10:41:15 GMT -5
bookworm21 - if you use AP, it will consume an equal number of MP. Using AP does not require MP, but it will use it if it is available. By design, yep!
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Post by bookworm21 on Feb 17, 2015 11:37:19 GMT -5
That clears that up, thanks again for the swift response!
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