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Post by passerby on Mar 1, 2015 2:36:17 GMT -5
I don't think *that* one has been raised in last six months... but it looks kind of obvious.
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Post by Cory Trese on Mar 1, 2015 14:03:23 GMT -5
Hmmmm?
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Post by passerby on Mar 2, 2015 3:13:29 GMT -5
I mean, currently we have one knight=one avatar. A face of our knight is stiffly anchored to the set of perks you get at startup. You can't start MnB with any other than Joshua, you can't select a cute redhead without denying yourself automatic guns, etc. And, well, there simply might be more than six faces at all. NPCs got at least *some* facelift during the past year, so maybe some more variety in this department either?
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Post by hissrad on Mar 2, 2015 3:29:51 GMT -5
You can be a purple haired ghost that uses shotguns, that has to count for something right?
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Post by passerby on Mar 2, 2015 3:58:40 GMT -5
Fair enough... :DDD
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Post by grävling on Mar 2, 2015 4:01:06 GMT -5
Ah, everybody can use automatic guns except for Male II (Gryon) who cannot use guns at all. It is clubs that Female I (Sinister) cannot use; indeed nobody can use them except for Male II.
Something that would be a lot of work, and thus is likely a thing for CK II not CK is a simple character editor. So you could select the colour of your jacket, your pants, your hair, etc. It would be neat if different articles of clothing had different effect in the game. That grey jacket lets you hide in the shadows more, while that floral print does the opposite -- but makes people like you more. Does a blue suit make people trust you more? A red one make them feel you have confidence? There are lots of games we can play with this sort of thing. I'd love a costuming room as an add-on for my safehouses. Sort of like a ship designer, for me. And I would pay for it, too.
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Post by torvus on Mar 2, 2015 9:27:40 GMT -5
grävling torped for not torping in the torp thread for a year
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Post by fallen on Mar 2, 2015 9:47:40 GMT -5
Thanks for the request, but we won't be changing the avatar setup in CK1.
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