Post by glowkitten on Mar 4, 2015 17:10:23 GMT -5
I think rep tends to drop a little too fast. If i jump to one hotel, stay 24 hours, then safehouse 24 hours, i come back and it's nearly a 10 point drop. So 2 days and poof 3 runs worth of rep gone or more.
I think rep should stick around a little longer. Maybe a week before it drops at all. This quick dropping rep makes me wonder how to make it as a flatline user when you have to drop your heat.
Oohh also a fame indicator for reverse heat where if you build it up around your zone then your own faction will stop attacking you in your home zone. If encounters are desired, then they should be from an outside faction wandering into the territory.
Negotiate.
Negotiating for increased cash should result in less rep for the job being done. It should be a choice of what to prioritize for the player money or fame.
It would be nice to get some new non-lethals. Maybe some one shot per reload acoustic sniper rifles with some range to them or some rubber bullet tommy guns. This would let players play their style lethal or non lethal.
Also does gunslinger with two non-lethals kill? I noticed i do mp damage until i use doubleshot.
Could it be possible to click a corner of the char profile for char selection instead of the entire thing? When i get a team, the menu to access my player becomes very annoying and hangs its panels out over my screen. I want the profile button to work like default action while running solo to check my xp and stats but that menu trips me up. Make a small square in the corner that pulls the char selection menu and the rest of the square be default behavior for solo action would fix my woes.
Can you make a hunder female char? I don't like playing with boy chars but i bought the hunder pack. Maybe drone controller can be female? Also more chick bad guys (there are none.) More bad guy variation within factions would be rad. Maybe some special ultra rare encounters (like fallout 2 did) would be awesome.
Being able to switch chars for event screens may be handy. My hacker could hack a broken drone, but he is anti-social and has no grace for public speaking while my face could negotiation. I can switch back and forth if i know the event is coming, but it has to be pre-emptive.
I'm having a blast with elite. Restarting lots of times to get the right squad together and try all the professions to find my style. Probably thinking face is the most useful for my main char non-combative style with permanent runners for backup.
I think rep should stick around a little longer. Maybe a week before it drops at all. This quick dropping rep makes me wonder how to make it as a flatline user when you have to drop your heat.
Oohh also a fame indicator for reverse heat where if you build it up around your zone then your own faction will stop attacking you in your home zone. If encounters are desired, then they should be from an outside faction wandering into the territory.
Negotiate.
Negotiating for increased cash should result in less rep for the job being done. It should be a choice of what to prioritize for the player money or fame.
It would be nice to get some new non-lethals. Maybe some one shot per reload acoustic sniper rifles with some range to them or some rubber bullet tommy guns. This would let players play their style lethal or non lethal.
Also does gunslinger with two non-lethals kill? I noticed i do mp damage until i use doubleshot.
Could it be possible to click a corner of the char profile for char selection instead of the entire thing? When i get a team, the menu to access my player becomes very annoying and hangs its panels out over my screen. I want the profile button to work like default action while running solo to check my xp and stats but that menu trips me up. Make a small square in the corner that pulls the char selection menu and the rest of the square be default behavior for solo action would fix my woes.
Can you make a hunder female char? I don't like playing with boy chars but i bought the hunder pack. Maybe drone controller can be female? Also more chick bad guys (there are none.) More bad guy variation within factions would be rad. Maybe some special ultra rare encounters (like fallout 2 did) would be awesome.
Being able to switch chars for event screens may be handy. My hacker could hack a broken drone, but he is anti-social and has no grace for public speaking while my face could negotiation. I can switch back and forth if i know the event is coming, but it has to be pre-emptive.
I'm having a blast with elite. Restarting lots of times to get the right squad together and try all the professions to find my style. Probably thinking face is the most useful for my main char non-combative style with permanent runners for backup.