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Post by militantofficial on Dec 28, 2010 0:36:22 GMT -5
i'm playing military official type. standard combat tactic is to rush in and board
anyone have any ideas on how to recover my rep when i'm VERY LARGE in the hole?
right now i'm at -150 with Clan Javat (more with other House) and want to increase it. since i'm such a hated criminal, palace, stardock, and exchange are closed to me.
i have a lot of weapons and electronics stockpiled, so was thinking surveillance/blockade during spy war would be one way to catch up.
anyone have better methods?
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Post by jtwood on Dec 30, 2010 15:16:21 GMT -5
Try selling weapons and electronics to a faction that has a Trade Alliance with one of the planets where you're not in so good. You'll get a rep bonus for both, and it's fairly sizable.
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Post by princeofdarqness on Dec 31, 2010 15:56:16 GMT -5
When ever you are not permitted to directly interact with the Faction in question (trade etc.), watch your conflicts page for alliances which give rep to BOTH factions of the alliance, since you WILL be able to interact with the other Clan or Syndicate. Also, the Spice Hall (which you are permitted to enter if you have the skill to land there) of the hated faction may have contracts you may accept to raise rep.
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Post by Cory Trese on Jan 4, 2011 18:19:18 GMT -5
princeofdarqness : nice! thx for that response.
jtwood: perfect solution =)
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Post by gandalf on Jan 7, 2011 3:07:38 GMT -5
Yup, both are possible and I'm now trying to build up my -2400 or so rep (yes, that is minus!) for one of the factions after deciding to wage war on them.
Contracts from the Spice Hall are the most reliable, but very slow method and a fast method is selling to another faction that has a trade alliance, but I've not seen a Trade Alliance for a long time!
I guess I could start a new captain, but at level 92, I've invested rather a lot of time in this one.
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spike
Exemplar
Posts: 360
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Post by spike on Feb 4, 2011 5:52:50 GMT -5
Rumours suggest that if you change ships, you lose some or all of your negative reputation. I'm tempted to try this now, and I have nothing like your -2400. I'm sure you have plenty of money to change ships, so you could try it.
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Post by gandalf on Feb 4, 2011 6:03:20 GMT -5
I'm good now, +250 rep with them. I just horded artifacts, weapons and electronics and waited for a favourable trade alliance then, sell, sell, sell! Quickest way to recover such a massive rep debt.
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spike
Exemplar
Posts: 360
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Post by spike on Feb 4, 2011 8:32:10 GMT -5
Yeah sounds like that is the way. Contrary to Rumour, changing ships did not seem to help my negative Rep with anybody. Or if it did, not so much as I could notice it.
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Post by oldalchemist on Feb 4, 2011 11:53:14 GMT -5
Is the rep change the same for buying a new ship as it is for taking a new ship in combat? What about switching in dry dock?
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Post by Cory Trese on Feb 4, 2011 12:54:31 GMT -5
Only for buying it -- you loose all pirate flags.
Cadar might hate you, but they can't remember what your ship looks like!
They'll catch on to you and send more bounty hunters soon....
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Post by oldalchemist on Feb 4, 2011 14:54:30 GMT -5
It seems like renaming the ship ought to give you some of that effect, too. Of course, renaming it shouldn't be free in that case.
(I still think you ought to be able to reflag when you rename.)
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Post by Cory Trese on Feb 4, 2011 17:58:01 GMT -5
there is nothing in the database stopping us from reflagging stuff.
but then, what good are all the codes and work to keep it variant? there are so many things you'd just skip with a starport trip.
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Post by brent on Feb 7, 2011 6:22:43 GMT -5
Do you get the same faction points if you make one sale of 50 items vs 50 sales of 1 item?
Do you get better faction points for selling metal vs clothes? I know that artifacts, weapons, and electronics give good faction points, but is there a difference in how much? Is cost a good guide in how much faction you get per sale?
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Post by Cory Trese on Feb 7, 2011 12:39:51 GMT -5
Different Factions like different things more.
50 vs. 1 x 50 is no different.
It may appear different because you make many smaller rolls vs. 1 big roll. Over the long run mathematically (assuming your CPU makes OK randoms) it will even out to be the same.
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Post by oldalchemist on Feb 7, 2011 14:52:09 GMT -5
Reflagging: I'm not sure I understand what you mean about not reflagging. When I board a Steel Song ship, kill every last man on board, take it, and fly it to a Cadar starport, fix it up, recruit an all Cadar crew, rename it "Cadar Rulz!" and go around torping every Steel Song merchant I encounter, I'm not sure how the ship still identifies as a Steel Song vessel.
Most of these ships are Narvidian relics that were repurposed, right? At some point, somebody reflagged them.
Make the upgrade expensive. You're repainting the ship (probably cheap), but you're also changing out the transponder that identifies you to other vessels and bases (moderately expensive) and buying a new legitimate ID for that transponder (crazy 'bribe a prince' expensive). Maybe $5000/per hull point to reflag?
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