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Post by odomi on May 7, 2015 21:59:46 GMT -5
Hi trese bros,
Just a thought, after exploring all the anomalies, that's pretty much the end of explorations, is it possible to expand that to unsettled systems? maybe, they won't return as much reward as anomalies would, but maybe like playing a lottery, there is a small chance to stumble upon a jackpot "big cash prize", "morale boost to all colonies" but most of the time the result is neutral like 99% "found nothing valuable"
It may take more than just 1 turn. "seems promising" or "it's getting dangerous" > 1. continue exploring, 2.quit
penalties for negative result could be: damage to the ship or cost of operation -$400 etc.
-odomi
Sorry, this should've been in the wish list.
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Post by anrdaemon on May 8, 2015 9:11:06 GMT -5
Probably exploration could be a persistent process, rather than one-off. Especially considering that boosts of CP from exploration are largely useless.
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Post by fallen on May 8, 2015 10:25:10 GMT -5
Hi trese bros, Just a thought, after exploring all the anomalies, that's pretty much the end of explorations, is it possible to expand that to unsettled systems? maybe, they won't return as much reward as anomalies would, but maybe like playing a lottery, there is a small chance to stumble upon a jackpot "big cash prize", "morale boost to all colonies" but most of the time the result is neutral like 99% "found nothing valuable" It may take more than just 1 turn. "seems promising" or "it's getting dangerous" > 1. continue exploring, 2.quit penalties for negative result could be: damage to the ship or cost of operation -$400 etc. -odomi Sorry, this should've been in the wish list. Great suggestion. A version of this is on our long-term roadmap, so we will factor your ideas into that!
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