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Post by anrdaemon on May 8, 2015 10:49:42 GMT -5
When you look at the module unlocks in research tree, they list something like "Burns 2 AP, Gun+Pilot", but this information is not listed anywhere when you design a ship. I would suggest adding the list of relevant modules to the selection of captain skills. Like,
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Post by fallen on May 8, 2015 11:41:55 GMT -5
Thanks, #4X-3090.
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Post by Cory Trese on May 21, 2015 8:10:52 GMT -5
Tough one here, the proposed solution doesn't work because in most cases the weapons aren't installed. The metrics say that code would only actually help about 2% of the people in the Designer, so we'll have to find another way forward.
This one won't be easily, quickly or cheaply fixed but I see the issue -- on little screens it is just fitting it, on big screens it is putting it into a place in the flow where the 98% get value.
I'll work on this one over the next couple of weeks.
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