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Post by baxterr on May 15, 2015 3:07:30 GMT -5
Greetings! I've encountered something which I am unsure about if it is a wanted behaviour. My Hydra Specialist died to his own fire, wearing an armor which clearly states that it makes him immune to fire damage. So I am confused about this :/
Important: As long as I am standing still nothing happens, but as soon as I move the templar (turning around or walking forwards or backwards) will make him take damage, sometimes down to 1-2 HP. But as with any dice rolls in the game, he may not take damage at all or ridiculously high damage.
Map played: Any (not bound to specific map) Templar Stats: Udan Yuriah (starting Hydra Specialist from the Squad Templar Battleforce) 26 Battles / 773 Kills Strength: 2 Quickness: 4 Warrior: 8 Tactics: 2 Evasion: 4 Ranged: 19
Templar Equipment: Incinerator Powerarmor Description states the immunity somehow: Leviathan Hydra Suits are designed specifically to transport and control the Templar Incinerator weapon. Reinforced against heat damage this armor protects the Atar from flame damage. Plating: 5 Shielding: 8 AP: -1 Atreus: Yes Wards: No Honor: 7200
Hellfire Incinerator Damage: 12 Damage Type: 2 Attack Bonus: 3 Ammo: 14 Range: 4 AP: 1 Splash: 2 Honor: 1000
Leviathan Gauntlet Damage: 2 Damage Type: 0 Attack Bonus: 2 Ammo: 0 Range: 1 AP: 1 Splash: 1 Honor: 0
Difficulty: Normal
Device: Samsung Galaxy SII (GT-I9100) with Cyanogenmod 10.1.3-i9100, which runs Android 4.2.2.
Greetings, BaxerR
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Post by fallen on May 15, 2015 9:14:46 GMT -5
baxterr - that armor has high Fire Resistance. Depending on the roll of the fire damage vs. the roll of the resistance, it is still possible to take damage.
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Post by slayernz on May 15, 2015 20:37:54 GMT -5
baxterr this is not a bug - it is one of the limitations of a Hydra specialist that is well known to the order. They understand that with great fire, comes great BBQs, and it is an expectation that the Hydra specialist should actively avoid cooking himself or his squad mates. That's why Hydras are your ideal rear guard, ensuring nothing creeps up behind the squad. With the duration of the fire, you certainly don't want the Hydra to be up front! Oh oh ... read this: It's a really good description of the Hydra, when and how to use him startradersrpg.proboards.com/thread/4403/protectors-hydra-trooper
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Post by johndramey on May 15, 2015 22:07:01 GMT -5
Hey, hey baxterr. As has been pointed out already, the hydras are a little tricky to use in thr fact that they can be damaged by their own flames. Their armor give a high level of fire resistance which can help to keep them alive, but you should keep in mind that their weapons put out huge amounts of rae damage. slayernz was nice enough to link to my post about Hydras, check it out! I'll admit to not playing a whole lot of TA recently (too much HoS and 4x) but with Templar Battleforce (TA2) hitting alpha sometime soon I'm going to be dusting everything off. It would be nice to have a Hydra brother!
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Post by fallen on May 15, 2015 22:42:46 GMT -5
In Templar Battleforce, the numbers for fire damage vs. fire resistance will be oh-so-much-more visible
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Post by baxterr on May 18, 2015 11:41:36 GMT -5
Thanks for your answers guys! The flavour text is quite misleading then The Hydra is also quite useful if you have to defend a spot, since it is hard for anyone to approach you or your squad without roasting himself
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