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Post by johndramey on May 27, 2015 4:21:29 GMT -5
Not exactly sure if this is intended or not, so if it is please just lock this thread. While running through the 3rd mission I noticed that I can clearly see xenos moving around in the fog of war. I had previously scouted around but didn't have any Templars in the area, so while the total black fog had been lifted the gray fog had returned to the area. Are we supposed to be able to see xenos spawning in and moving around in the light gray fog, or is that not supposed to happen? I would guess that it probably shouldn't be happening, we should have visibility of the deck layout and stuff (as that doesn't change) but any changes in the fog should be shrouded from our view. If, on the other hand we are supposed to be able to see xenos outside of the fog, I have a small idea. Since the Templars are, in effect, battle suits, maybe consider having xenos outside of your immediate line of sight be simple blips like on a radar screen. Smaller blips could be the smaller variety of xeno, bigger blips the bigger variety. This would fit in the sense of the sensors inside the Leviathan suits registering a threat but not having exact details regarding that threat. This would also work really well with, I believe it was dayan's suggestion of a targeting reticule popping up around live xenos in our Templars firing arc.
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Post by fallen on May 27, 2015 9:11:21 GMT -5
johndramey - (1) it is intended, (2) we are testing out that exact "red blip" visual between Phase 1 and Phase 2. You're reading our minds.
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Post by Cory Trese on May 30, 2015 11:38:27 GMT -5
I figured out the fog issue and fixed it.
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