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P2 bugs
Jun 10, 2015 9:31:41 GMT -5
via mobile
Post by Kanly on Jun 10, 2015 9:31:41 GMT -5
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P2 bugs
Jun 10, 2015 11:29:23 GMT -5
via mobile
Post by Kanly on Jun 10, 2015 11:29:23 GMT -5
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P2 bugs
Jun 10, 2015 14:34:01 GMT -5
Post by fallen on Jun 10, 2015 14:34:01 GMT -5
Fixed typos.
Spacing issue is on our list.
Any idea how you got the door to do that?
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P2 bugs
Jun 13, 2015 17:13:22 GMT -5
via mobile
Post by Kanly on Jun 13, 2015 17:13:22 GMT -5
fallen I was able to duplicate the tile issue several times. It happens when I double click on the door tile and then cancel the dialogues the instant they appear. Both the double click and the speed (it has to happen pretty fast) were necessary to duplicate this. I know nothing about coding but I'm guessing the game attempts to move me onto a tile that is still technically "closed" until the dialogue ends. Perhaps it's just a slower processor in an older phone (n4). Not hard to work around though ... I guess I need to tap slower.
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P2 bugs
Jun 13, 2015 19:40:25 GMT -5
Post by anvil on Jun 13, 2015 19:40:25 GMT -5
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P2 bugs
Jun 15, 2015 13:01:32 GMT -5
Post by Cory Trese on Jun 15, 2015 13:01:32 GMT -5
fallen -- those door is the visual queue for "open_door" being run on the same door more than once. HoS does a validation, but we cannot because of bridge-mode.
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P2 bugs
Jun 15, 2015 13:02:29 GMT -5
Post by Cory Trese on Jun 15, 2015 13:02:29 GMT -5
anvil -- I'd really love more details about your report with "Skip All" You're the only one that has reported it, and I cannot repro it at all. Can't make heads or tails of it, honestly. Do you have a clear 1-2-3-4 explanation about what you are trying to report?
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P2 bugs
Jun 16, 2015 7:08:11 GMT -5
Post by anvil on Jun 16, 2015 7:08:11 GMT -5
It actually seems to have gone away for me.
Thus quote from above brought it back to mind.
I believe "cancel the dialog" is the skip all button. This seemed to indicate a connection.
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P2 bugs
Jun 16, 2015 7:12:49 GMT -5
Post by Cory Trese on Jun 16, 2015 7:12:49 GMT -5
It actually seems to have gone away for me. Thus quote from above brought it back to mind. I believe "cancel the dialog" is the skip all button. This seemed to indicate a connection. Wish I could repro. I'll put a few more hours into this afternoon and keep my fingers crossed that I get lucky. Either that, or maybe another player has a device that does it and sends in a detailed report. Once we get the clear info I'll go after the bug!
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