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Post by bobc on Jun 12, 2015 16:19:57 GMT -5
Turret Defence 1 is not doing anything. Selected it from the Ordnance list, SP dropped by 500 and that was it. No increase in HP and no machine gun turrets.
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Post by fallen on Jun 12, 2015 17:47:38 GMT -5
bobc - thanks for the report, we will take a look at this!
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Post by ntsheep on Jun 30, 2015 12:34:52 GMT -5
Just got done playing Dropshaft level. Gave one TP the gun upgrade but when any xenos got near it nothing happened. Are they still work in progress or should they be working by now?
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Post by Cory Trese on Jun 30, 2015 12:39:22 GMT -5
We'll have to get details, they certainly pass the basic testing of "do they kill Xenos" maybe a bug with a specific upgrade, map, device, xeno types or something like that
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Post by ntsheep on Jun 30, 2015 12:48:00 GMT -5
Running on my laptop, basic info below. Let me know if you need more specific stuff. Will test later on my tablet.
Aspire 1830T-68U119 laptop Win 7 ultimate OS i7-680UM CPU 4 GB RAM
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Post by Cory Trese on Jun 30, 2015 13:21:35 GMT -5
Which Gun Upgrade did you use? Which map?
Be aware that it only returns fire, it does not have Overwatch.
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Post by Kanly on Jun 30, 2015 13:24:26 GMT -5
Do these turrets automatically fire, or do they have to do a hit/miss roll before they roll soak?
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Post by ntsheep on Jun 30, 2015 14:10:32 GMT -5
Just got done with level 3. Minor Meditech, Turret Perimeter Resupply didn't work. No ones health increased and the Engineer didn't get any new Sentry guns. Also had a problem with the Engineer's Heat Sink talent. It's at level 2 and was not working. A number would show on the screen, but the heat would not go down on the knight I used it on.
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Post by ntsheep on Jun 30, 2015 14:12:13 GMT -5
Which Gun Upgrade did you use? Which map? Be aware that it only returns fire, it does not have Overwatch. Level 2 Dropshaft Turret Defence 1 that give machine guns to TP
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Post by fallen on Jun 30, 2015 14:28:27 GMT -5
Just got done with level 3. Minor Meditech, Turret Perimeter Resupply didn't work. No ones health increased and the Engineer didn't get any new Sentry guns. Also had a problem with the Engineer's Heat Sink talent. It's at level 2 and was not working. A number would show on the screen, but the heat would not go down on the knight I used it on. Can you give other details on Minor Meditech and Turret Resupply? I've just tested them both here and they both work great! What are you seeing on screen?
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Post by ntsheep on Jun 30, 2015 14:46:42 GMT -5
Went and purchased Minor Meditech from the Ordnance screen. My SP was deducted the correct amount but the HP of my knights did not go up at all.
Same with the Turret Perimeter resupply, I had already used two Sentry guns and when I purchased this, nothing happened. My Engineer showed 0\2 Sentry Guns to use.
This is on my laptop, haven't tried yet on my tablet. I'll replay later and try to see if there's something else I'm missing.
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Post by fallen on Jun 30, 2015 14:49:13 GMT -5
Went and purchased Minor Meditech from the Ordnance screen. My SP was deducted the correct amount but the HP of my knights did not go up at all. Same with the Turret Perimeter resupply, I had already used two Sentry guns and when I purchased this, nothing happened. My Engineer showed 0\2 Sentry Guns to use. This is on my laptop, haven't tried yet on my tablet. I'll replay later and try to see if there's something else I'm missing. ntsheep - purchasing and using Ordnance are two different operations. You buy Ordnance from the Tact Point screen. Then select the targeted Templar you want healed or resupplyed, and tap the Ordnance icon on the HUD (above character's face). Then pick the Ordnance to use on that specific Templar.
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Post by ntsheep on Jun 30, 2015 14:54:53 GMT -5
Ok, that may be what I've miss. Sorry I'm causing you so much grief.
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Post by fallen on Jun 30, 2015 14:59:15 GMT -5
Np, just trying to help!
It's a really important item for us to explain in the tutorial. Otherwise, we will have a lot of users stuck on the same concept.
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Post by Cory Trese on Jun 30, 2015 15:02:39 GMT -5
Exactly!
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