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Post by sinker on Sept 16, 2011 20:07:17 GMT -5
Ok, so my ct character is a little frustrated that safe delivery of a package or an easy assassination in streets or los val territory can pay upwards of 400 nuyen, but occasionally a really tough assassinate or capture contract pays 100? And this is only an issue because the difficulty of the assassination depends on the faction in the zone where the target is and the random number of goons in the way. If some of the variables were different I guess?
Example: Sniper gets contract to kill in Camden Streets. Pays 300. Knowing he will only have to get through some measly thugs, he takes it.
Sniper gets another contract, kill in North End. 100 pay. Arrives at hotel, and finds 8 samurai and 2 drones. Wtf? Takes on army by himself, and uses his pay to recover.
Are there plans to have the difficulty of the assassination reflected in the pay? What number crunching goes into that right now?
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Post by fallen on Sept 16, 2011 23:19:57 GMT -5
sinker - the payment for contracts is badly calculated at this point. It is on the list to fix, as it needs to be based on the type of mission and the security rating of the zone in which the mission is to be completed. This should really help straighten out the big parts of the numbers, and other factors will mod the small parts to something appeasing to all.
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Post by sinker on Sept 17, 2011 0:28:27 GMT -5
cool =) I love how active you guys are. I'm not complaining too much, my sniper is learning to be picky about contracts. Its an interesting system. Half wish I was decent at coding so I could really understand all the variables you're planning on dealing with.
Devoted, as always.
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