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Post by Cory Trese on Aug 5, 2015 11:52:39 GMT -5
Please Rate to Support Devs and Updates
v0.1.9 - 8/5/2015 - Phase 3 Update 3 - More Missions! - Major UI Overhaul Round 2 - Main Menu Updates, New Artwork - Improved Campaign Briefing Artwork - Improved Maps, Fixed Reported Issues - "Storyline" Xeno Spawn based on Difficulty - Talent, Gear and RQ Balancing Updates
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Post by Brutus Aurelius on Aug 5, 2015 12:15:48 GMT -5
I see that the Infiltration Site has returned. It's good to be home.
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Post by Cory Trese on Aug 5, 2015 12:17:37 GMT -5
I'm currently working on getting the stories on those levels integrated into the overall campaign. fallen has given me my cliff notes and with you kind folks to help, I'm going to make some real levels =)
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Post by Brutus Aurelius on Aug 5, 2015 12:28:39 GMT -5
I can't wait to see the final result!
Although it does feel a bit disjointed to go right from Rychart Prime to the Infiltration Site on Rubic 5.
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Post by CdrPlatypus on Aug 6, 2015 0:38:52 GMT -5
Time to start the bug hunt again
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Post by contributor on Aug 6, 2015 4:04:01 GMT -5
OK there is a major problem with this release. My engineer is gone! Yeah the old guy with the bad moustache. His was the only portrait I was really attached to. Please bring him back. Otherwise looks good so far. I'm looking forward to getting all of my groups out of Atmo Re-entry.
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Post by Deleted on Aug 6, 2015 7:41:10 GMT -5
OK there is a major problem with this release. My engineer is gone! Yeah the old guy with the bad moustache. His was the only portrait I was really attached to. Please bring him back. Otherwise looks good so far. I'm looking forward to getting all of my groups out of Atmo Re-entry. I agree! I loved that guy. He was the perfect engineer portrait in all my games!
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Post by fallen on Aug 6, 2015 8:22:41 GMT -5
Thanks for the feedback! We're working on finishing the art within the game, so there will be changes
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Post by Brutus Aurelius on Aug 6, 2015 9:12:59 GMT -5
Something about that guy just screamed "Engineer"
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Post by Kanly on Aug 6, 2015 11:09:39 GMT -5
Lol he was my engineer too for most of my games. I also miss the guy with the huge black beard.
I know you aren't done with the art yet, but I'm not digging the halo look that several of the faces have taken on. Imo the bright reflections detract from otherwise great art.
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Post by fallen on Aug 6, 2015 11:14:07 GMT -5
Must be the mustache
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