Hmmm... well I think it would be best named after some concept that symbolizes that it is a stepping stone for Moklumnue's expansion into the stars, so I would like to name Moklumnue's second colony "Fortune's Dawn".
Last Edit: Sept 7, 2015 2:24:35 GMT -5 by resistor
May your death be remembered by all... and stop confusing me with Zer0winds!
Well, things in my personal life have settled to a mid-level roar. Posting will likely remain somewhat intermittent.
I'm curious as to my fellow Moklumnu-ites thoughts on the next wave of colonization. Do we should for high quality yellow stars to the east of the great wall or strategic white stars in choke points in Hadrian's wall? I usually go for all the yellow I can grab until the Xeno get aggressive.
Also, there seems to be a pandemic of Moklumnue misspellings in the main thread. Could this be some subtle plot to distract and undermine us?
Welcome back, I know life can get nutso, so feel free to pop in when you can and don't worry too much when you can't.
I still think we should grab up Leiwin as our next system, as that would basically lock down the entire bottom of the map for us. After that, well we may as well continue along the bottom and grab Treeth Gate. Sure, it's exposed a bit and on the other side of the asteroids, but if we do that no other house can accuse us of hiding and not taking a share of the danger!
I hope I haven't been misspelling our Exalted Clan Moklumnue's name! Have I? Dammit.....
Post by contributor on Sept 11, 2015 9:29:33 GMT -5
Hey all, sorry I've been more or less AWOL all week. I've been busy and had bad internet to boot. I'll be home late tomorrow. I let someone else name the next planet. I really think that establishing a foothold outside the east asteroid field is a good idea. Thulun would be best suited for that but I know they would never agree to it (bites tongue). So I'm up for volunteering for that as long as the fleet will support us.
Post by tenbsmith on Sept 11, 2015 11:21:46 GMT -5
johndramey, I'm not familiar with the system names, but I concur with contributor that someone should move aggressively to colonize at least a couple of systems east of the Great Wall. Perhaps a Mok proposition that Thulun should do it first might lead to entertaining political discussions. We might mention that the exalted clan Mok pledges to continue to expand the economy through trade to support establishing the presence of our empire east of the Great Wall, a task best left to a more militaristic/naval house.
Has the next tech expansion been established? I agree with johndramey's previous suggestions to develop fighters, but then turn back to planetary tech. The empire's economy is the engine that drives expansion, can't say that too much.
Post by contributor on Sept 13, 2015 16:14:58 GMT -5
I'm trying to catch up on everything. It really seems like we need more info and direction from the High Templar in terms of what he is thinking next and the decisions he wants input into. My bet is that the Nyktos aren't coming over Hadrian's wall as long as we leave them alone. In near future I think we ought to build some defenses on the systems on that side and keep a small force of ships over there, just in case. The main thrust of our expansion needs to be to the west. I think it would be worth colonizing one system over there before we even get all of the core worlds colonized. That will keep the xeno focused on one point and give us a jumping off point for our eventual drive to eradicate them. It seems like they are quite slow spreaders. As for tech, I would propose that we focus on being able to build the top line of either cruisers or fighters. I've always felt like it was waste of Research to go all the way up both those trees, at least until we have enough planet tech and colonies to do it relatively quickly.
On a side note. I'm surprised by the cash reserves we seem to have built up. Perhaps it's the unique mix of these factions, but I would never have that much cash before colonizing even my third round of colonies. I tend to run things very lean and expand fast, though, I'm curious to know what year we're at.
Post by johndramey on Sept 13, 2015 19:27:44 GMT -5
I totally agree with contributor and tenbsmith in the fact that we should push for a colony on the east and west of the asteroid walls, as both of you have pointed out it would be nice to have juicy targets for the xeno to focus on. Not only that, but it would give us a little advanced warning if and when xeno do move to invade our core systems.
Research wise, I think focusing on going up the Fighters tree is the best bet. Fighters are cheaper, hit harder, and build faster than cruisers. Sure, they tend to have less durability and all that, but that is more than offset by their evasiveness.
For the cash, I'm not entirely sure but gundamgoth may have the backer code that was given out to Alpha testers. It gives us a nice jump in early game resources and also upgrades our templar cruisers.
Post by contributor on Sept 14, 2015 6:35:05 GMT -5
Actually, perhaps I need to clarify a bit. Reading back over my last statement to the board I realize that I made a mistake which could have made my statement confusing. The Nyktos are to the west and have very nearly occupied every planet that is visible on the far side of Hadrian's wall. My hunch, though, is that they will not come over the wall to attack us and therefore they should be left alone until we have finished off the xeno to the east. It will be most efficient if we can fight only one enemy at a time. If I could outline my plan for expansion it would go something like this.
1) Colonize the three white stars up against Hadrian's Wall and build some defenses on them once we have the tech.
2) Keep a small defensive fleet in the west, around those planets, to stall any potential invasion and kill any colony ships that might come looking for a planet in the core sector.
3) Colonize one to two planets east of the great wall and position the bulk of the fleet around them. Potentially build defenses on them.
4) Complete the colonization of the core systems.
5) Use the foothold we have established in the east to slow the expansion of the xeno there by doing seek and destroy missions to eliminate his colony ships and prevent him from amassing a sizable fleet by waging a war of attrition against his ships, by attacking him every time he goes into defensive mode.
6) When the core is completely colonized we should move into colonizing the sector beyond the Great Wall. If #5 has been successful, there will still be numerous unclaimed systems. If not, we will need to assemble a transport fleet to begin reclaiming xeno worlds 1-by-1.
7) When the xeno to the east has been crushed and we have advanced technologies, we assemble a fleet to make the long jump across Hadrian's Wall and begin our campaign against the Nyktos.
All of this assumes that the Nyktos won't come across the wall and we won't be obligated to fight a two-sided war. Even if they do cross the wall I think we should focus primarily on defense to west and offense to the east.
Post by tenbsmith on Sept 14, 2015 10:49:00 GMT -5
Lurker's plan seems good overall. Here are 2 possible tweaks.
1) Colonize White Star next to Hadrian's Wall first, as long as quality is decent; hold off if quality is likely to be low. --I'd also hold off on defensive improvements and maybe not go further than building Palaces (which provides EP/RP benefits). I prefer to put defensive funds into a fighter response force (4mp fighters).
While Thulun is the natural choice for the first colonization east of the Great Wall, I'm not opposed to volunteering Mok to follow shortly after them or at the same time. Those two yellow dwarves SouthEast of the wall seem like a natural place to start.
Good afternoon, gentlemen. The time has come to rekindle the passion of House Thulun, for too long have our council chambers been bereft of our presence. Included in your docket is a link to Commander CdrPlatypus's last formal update. Please review the information therein, and we can begin deliberations anew.
Commander, it would be good if we had word about the level of Xeno activity in the quadrant, whether we have made contact with any ships, if they are in a period of aggressive expansion or if they lay dormant for the time being.
If we HAVE made contact, we should push to unlock some measure of Cruiser Tech, so that we may have sturdier layers of defense should the Xeno come knocking. If we have NOT made contact, I suggest we continue as we had before our... unfortunate setback, where we allow the other factions to decide our Research path, so long as they agree to make Starship Tech a priority. (contributor, johndramey, feedback is welcome here, good friends)
Should the current situation warrant it, I would also urge the factions to consider another round of expansion. Since we have no idea so far concerning how well the newest colonies are developing, we would need more information before we could make a solid decision here. I am still fully in favor of colonizing the entirety of the Core space before we venture out past the asteroids. However, we could surely compromise on this point should Moklumnue agree to expand alongside us. It is far too great a risk to undertake alone. I would urge the other factions to consider developing and producing a few Cruiser Class vessels to guard the outlying colonies, should we agree to send our refugees into harm's way.
To any representatives who happened to stop by, help yourself to any libations and delicacies you would like. Thulun is more than happy to have you, and to celebrate our return to business. No expense has been spared in creating the spread before you, so enjoy!
I apologize for being late, honored delegates of House Thulun. Many things have kept me away from the council chambers, however I have managed to make some time to stop in for a bit of a talk.
I have no large qualms with your suggested course of action, delegate En1gma, however I do feel it would be premature to focus solely on cruisers at this point in time. In fact, since we have delved so deeply into Fighter technologies, I think it would be a better use of our resources at this time to research carriers in order to maximize the effectiveness of our fighters. We could design a kind of mothership, focused largely on sitting behind any lines and repairing our fighters. To split our research into two opposing fields (fighters and cruisers) would be to waste precious time early in our Empire's history. As such, I feel military research should be focused on working towards light carriers, and then possibly looking into torpedo based cruisers as stand-off vessels.
I do, however, feel that economic research should still be undertaken. As such, I propose that we start a simple alternation between economic and military tech, starting with an economic technology. How does this plan sound to you, honored delegates of Thulun?
Regarding expansion, I am fully in favor of another round of expansion. In fact, I am going to lobby strongly for expansion outside of our core. If the honored House Thulun will expand westward to the single open blue system, then I am sure I can convince Clan Moklumnue to expand directly eastward of our territory to the lower yellow system just on the opposite side of The Great Wall. The central core worlds can be left to Clan Javat and their industrious mines, secure and ever producing capital for the Empire.
I do realize I am asking your House to take a risk in colonizing a potentially low quality system as well as to take a more... precarious position nearer to potential xeno threats, however I am sure sufficient defensive resources could be positioned over the system to easily protect it from any xeno threat. Moreover, having a forward operating base against the western xeno would be ideal, as I envision our Empire first moving against the western xeno. Clan Moklumnue is willing to take and hold the eastern front until such a time as the western xeno are eradicated.
What say you, honored delegates? If you agree, then why not collaborate on a research path to put to the commander?