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Post by archmagexin on Oct 5, 2011 22:21:29 GMT -5
I just got this game for my 10 years old niece (being a sci-fi fan), and to my suprise, instead following her uncle's way of trading and bartering as a respected chancellor of House Thunn, she joined the Cadar Syndicate and became a less than respected captain. Log of captain Pinkberry... So far...she engaged 107 naval battles and won 106 (lost one, had to run in escape shuttle she installed) Destroyed 62 vessels of various type... Enslaved 75 crew, pillaged 80 ships, and owned 4 ships (all gained at knife point) -including a Thun Heavy destroyer, who she called "Old gus guzzler" A Steel Song Crossbow And now a Javat Death Frigate What have I done?
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Post by slayernz on Oct 5, 2011 23:23:53 GMT -5
Seriously - she's 10 and becoming a dominant force in the quadrant?!? Way to go Archmagexin ... spreading the digital crack with family <grin>.
Just to set the record straight though - there is no such thing as a Cadar pirate. Obviously, there were legitimate reasons that required Capt Pinkberry to aggressively investigate these ships she encountered. Contraband, People smuggling, piracy, bad breath, and body odor all fall into these legitimate reasons.
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Post by fallen on Oct 6, 2011 11:14:36 GMT -5
lol... holy templar! That's awesome. She is a natural, and a very, very bad person! slayernz - another reported reason is that a ship on the radar screen makes this annoying "bleep" sound, which has been reported to drive completely legitimate captains like Pinkberry to "investigate." And she cannot be blamed for only having torpedos in her investigation kit... that's just how "Old gus guzzler" was built!
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Post by absimiliard on Oct 6, 2011 12:58:49 GMT -5
*AHEM*
I would just like to point out, on behalf of the honorable Captain Pinkberry, that there's only one reason needed to investigate a ship.
1. It's in HER space.
Silla Cadar, my pirate captain, would like me to add that the, by far, most effective form of investigation is via HK torpedoes loaded with seismic sensors. (they explode against the hull of the "questionable" ship and via hyper-sensitive monitoring of the resultant shock-waves propagating through the hull are capable of detailing even the smallest infestation of alien technology/biology)
Silla also feels like I should try to temper the apparent image-problem Cadar captains are having. She says that they are not a bunch of homicidal maniacs, far from it. Silla prides herself on her kind and generous nature and has always taken care to say "Hi" to every passing captain. (granted she uses morse code, and perhaps explosions for dashes and near-misses for dots might seem unfriendly, but she's just trying to be sociable and her comms have been out of commission for some time)
If Captain Pinkberry ever feels the need to go hunt down some alien-loving Indep scum and wants a wing-girl for backup she should feel free to look up Silla at the nearest Spice Hall on Cadar Prime. (she probably shouldn't look up Silla in space, see the aforementioned lack of working comm-gear on the otherwise-flawlessly-maintained "Huntress II" that Silla prefers to fly)
-abs (who speaks for the Trees, ummm, sorry, I mean, "the Cadar captain with the big blaster pistol aimed at him")
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