poryg
Templar
[ Star Traders 2 Supporter ]
Posts: 1,723
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Post by poryg on Oct 1, 2015 4:38:15 GMT -5
While I can't blame you for limiting free game, ever since I found about this cap, I had no real will to play the game any further. I tried some stuff, but I always get stuck with the fact that once the game teaches its' cap, it is boring to play it. But at higher difficulties they reach the cap very soon, especially compared to lower difficulties. It results in the same thing though. As long as I don't intend to be an alien Hunter, there are two difficulties that matter. 1. Impossible (tough start) 2. Hard (hard to insane makes no real difference) And maybe 3. Normal as there are no aliens.
While ST RPG is a slow paced game, the cap level doesn' t really fit it. Around lv 23 the game really starts for me, but too bad, 23 is their cap level. Furthermore as even aliens are capped at 23, it allows me to build up the alien hunting stat's accordingly.
Can't the cap level be at least brought further?
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Post by Cory Trese on Oct 1, 2015 9:07:32 GMT -5
Thanks for the feedback. We always work to make the free version more fun for the 40,000 people who play it every week.
However, we must remain focused on the Elite players, who make the game possible for everyone who plays on free.
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poryg
Templar
[ Star Traders 2 Supporter ]
Posts: 1,723
|
Post by poryg on Oct 1, 2015 14:53:02 GMT -5
I know, but you know
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Post by Cory Trese on Oct 1, 2015 14:53:51 GMT -5
No, not really.
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Post by whitegauntlet on Oct 6, 2015 22:59:21 GMT -5
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Post by whitegauntlet on Oct 6, 2015 22:59:42 GMT -5
Exalted.
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