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Post by Adamnpatriot on Oct 9, 2015 11:25:46 GMT -5
Hey guys, I've been playing for a couple days, and five out of ten times a Terrox alien shows up and just kills me. I've been playing an Explorer and I always die in the area of the North West javat world. How can I avoid this? Thanks!
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Post by fallen on Oct 9, 2015 11:43:51 GMT -5
What difficulty are you playing on?
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Post by whitegauntlet on Oct 9, 2015 12:32:58 GMT -5
1. Keep close to the coordinates 1,1 (The upper-left portion of the map. The lower-right portion generally has more aliens.). 2. Stay away from dead planets. 3. Stay way from areas with Alien rumors. 4. Keep to green/Faction space. 5. Keep a low hull. 6. Keep a small crew. 7. Keep a low cargo-count. 8. Don't carry Artifacts. 9. Don't purchase the Null Field Generator up-grade. 10. Stick to easier difficulties. 11. Don't enlist a Veteran officer (Stick with Ol' Turd Lip. It's for your own good.). 12. Spend a lot of XP on Stealth.
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Post by Cory Trese on Oct 9, 2015 12:34:33 GMT -5
5. Keep a Low Hull --> Why?
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Post by whitegauntlet on Oct 9, 2015 12:36:17 GMT -5
5. Keep a Low Hull --> Why? Doesn't that keep your signature down?
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Post by whitegauntlet on Oct 9, 2015 12:36:41 GMT -5
I'd think that 50-Hull leviathans would tend to get noticed.
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Post by Cory Trese on Oct 9, 2015 12:41:55 GMT -5
5. Keep a Low Hull --> Why? Doesn't that keep your signature down? Ah, ok. Yes, small hull reduces signature. It might also give you a FAST ship. I would say that is better replaced with "FAST" rather than small hull. A small hull helps, but not as much as an empty cargo hold does.
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Post by whitegauntlet on Oct 9, 2015 12:45:35 GMT -5
Doesn't that keep your signature down? Ah, ok. Yes, small hull reduces signature. It might also give you a FAST ship. I would say that is better replaced with "FAST" rather than small hull. A small hull helps, but not as much as an empty cargo hold does. Would a small ship with a small hull have the same signature as a fast ship with a small hull? That's not very well worded, but I'm struggling to get my question down. Edit: typo fixed.
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Post by Cory Trese on Oct 11, 2015 13:20:25 GMT -5
I don't understand "a small ship with a small hull"
It is very hard to measure ... there are over a billion current combinations of ship attributes in the game =)
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Post by contributor on Oct 11, 2015 15:00:00 GMT -5
There's only really one solution to the OP's problem. The alien will kill you every time, whether after 5 years or 500 years, you will get killed but an alien, unless you become an Alien Hunter. And even then you're probably going to be killed by an alien, but at least you will have left a trail of dead xeno across the quadrant first. I think this is the first fanfic I ever wrote for this forum. Too bad the photo is long gone. startradersrpg.proboards.com/thread/3981/revenge-sweet
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Post by geoklng on Dec 10, 2015 18:38:00 GMT -5
I encountered aliens while landing on that javat mining planet for exploring when i was unlocking Rapid Rank III. Somehow i managed to run away in 2 out of 5 occasions. I had a ship with good sails to Hull Ratio. Other than that advice of early running+high sails, i would suggest you to change to a better ship ASAP, like the javat Cutter and De Valtos Flagship in free, or the templars in elite. Explorer is a very hard profession: exploring gives no XP and takes time; you carry around Artifacts, weapons and electronics, which are a magnet for pirates and aliens. To make matters worst, you need even more negotiation than a Merchant or smugglers, because you want to go back quickly to the exploration site, which more often than not, requires traveling inside red zones=more aliens. with that said, as explorers ships usually have high crew counts, you are in a good start for an alien boarder build. somewhere around the 10-25 mark explorers stop investing in the Explore skill, specially if they have unlocked the exploration upgrade.
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Post by Cory Trese on Dec 15, 2015 13:37:09 GMT -5
I bet if you check Rumors, you'd see a Xeno Infestation.
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Post by Brutus Aurelius on Dec 15, 2015 18:56:02 GMT -5
There's only really one solution to the OP's problem. The alien will kill you every time, whether after 5 years or 500 years, you will get killed but an alien, unless you become an Alien Hunter. And even then you're probably going to be killed by an alien, but at least you will have left a trail of dead xeno across the quadrant first. I think this is the first fanfic I ever wrote for this forum. Too bad the photo is long gone. startradersrpg.proboards.com/thread/3981/revenge-sweetNo Xeno has been crafty enough to leave me dead forever! I always come back to kill the beasts!
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Post by contributor on Dec 16, 2015 3:38:59 GMT -5
There's only really one solution to the OP's problem. The alien will kill you every time, whether after 5 years or 500 years, you will get killed but an alien, unless you become an Alien Hunter. And even then you're probably going to be killed by an alien, but at least you will have left a trail of dead xeno across the quadrant first. I think this is the first fanfic I ever wrote for this forum. Too bad the photo is long gone. startradersrpg.proboards.com/thread/3981/revenge-sweetNo Xeno has been crafty enough to leave me dead forever! I always come back to kill the beasts! It's the great circle of ST life. Aliens kill you -> you die -> you resurrect smarter -> you kill aliens -> they die -> they send more and worse aliens -> you die -> you resurrect smarter -> you kill even more aliens -> they send even more and worse aliens -> you die -> etc.
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Post by Brutus Aurelius on Dec 16, 2015 7:23:33 GMT -5
Ah, but so much fun to be had in between deaths!
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