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Post by NoQuitt on Nov 18, 2015 13:32:06 GMT -5
1: Another bar to show heat reaching critical failure. 0->Max1 is red, Max1->Max2 is pink. Have Max2->Max3 be another color. Having a third bar showing us when we are in D16 heat damage territory and on our way to critical failure would be nice. I think this serves as a better way to warn the player of critical failure and it's also a clean way of showing which heat damage range you are in. Also, it could have an effect of increasing tension as this bar would tick up faster than the other two bars 2: Display enemy resistances and AP, and also player resistances. Being able to see an enemy's resistances and AP is useful information that I'd like to have. I'd also like to see each Templar's resistances in the character sheet. 3: Show player and enemy movement range on click Cuts down on tile counting a lot! I'd really love something like this.
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Post by Cory Trese on Nov 18, 2015 14:24:04 GMT -5
Thanks for the feedback. We will work on improving the heat display.
We're always working to improve the information available about the enemies. AP and Resistances are a good suggestion.
We're working on making range and target selection easier. The path tracing feature we recently added takes MP into account which cuts down on tile counting a lot.
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