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Post by richard on Jan 5, 2016 15:54:42 GMT -5
In the next product, it would be nice to allocate the attribute point for each character. For example, would be to have Big V have lots of dex instead of str when his primary weapon will be 1Ap light blades.
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Post by fallen on Jan 5, 2016 16:04:46 GMT -5
In the next product, it would be nice to allocate the attribute point for each character. For example, would be to have Big V have lots of dex instead of str when his primary weapon will be 1Ap light blades. Ok ... why don't you up his Dex today in Heroes of Steel?
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matrim
Star Hero
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Posts: 708
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Post by matrim on Jan 5, 2016 18:15:09 GMT -5
I think he is saying that it would be nice to go through a character creation process. Nothing stops us from adding dex to Vraes today but he would like to start off with a more dex focused Vraes if that is what he wants to build. All that str that Vraes starts with is essentially wasted if you go dex Vraes.
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Post by richard on Jan 5, 2016 20:38:02 GMT -5
Yes
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Post by fallen on Jan 5, 2016 21:53:43 GMT -5
Ok! Not something we will add to Heroes of Steel or that we are planning for Legends of Steel either. Thanks for the feedback!
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Post by Cory Trese on Jan 5, 2016 22:40:54 GMT -5
Try Kincaid! He has lots of Dex.
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Post by richard on Jan 6, 2016 9:52:48 GMT -5
The version of Vraes I have is to be able to use a 1AP weapon with him wearing heavy armor and a shield. Since the only ones are 1H light blade which are DEX controlled. I have to have Vraes increase his DEX alot. (Which also increase his dodge)
You could change it so that the 1H light blade are controlled by either DEX or STR which ever is higher. Then I would build Vraes with STR instead of DEX.
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Post by Cory Trese on Jan 6, 2016 9:58:26 GMT -5
The version of Vraes I have is to be able to use a 1AP weapon with him wearing heavy armor and a shield. Since the only ones are 1H light blade which are DEX controlled. I have to have Vraes increase his DEX alot. (Which also increase his dodge) You could change it so that the 1H light blade are controlled by either DEX or STR which ever is higher. Then I would build Vraes with STR instead of DEX. It sounds like you're trying to build a Kincaid-like version of Vraes. It certainly works, but his base STR stat does leave him at a small disadvantage using DEX weapons.
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Post by fallen on Jan 6, 2016 10:42:31 GMT -5
Light Blades are definitely a Dexterity weapon, we won't be changing that.
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Post by CdrPlatypus on Jan 15, 2016 5:29:19 GMT -5
I don't want the ability to reset starting attributes and skill points. That robs the hero's of their uniqueness
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Post by Cory Trese on Jan 15, 2016 9:07:52 GMT -5
I don't want the ability to reset starting attributes and skill points. That robs the hero's of their uniqueness I agree on that point. It would be one less thing that goes into the character's character.
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Post by chesspupil on Jan 22, 2016 0:27:26 GMT -5
So will the next adventure allowmfull character choices? Like four clerics?
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Post by johndramey on Jan 22, 2016 1:06:20 GMT -5
I would guess not, chesspupil, as it would be too easy to build groups that have no chance at all of working. The TB love giving us choices and really love giving us lots of rope to hang ourselves with, but they don't want us to start off in a doomed position. Plus, that would potentially create situations where a team couldn't advance. Imagine, 4 clerics and you run into a locked door!
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Post by fallen on Jan 22, 2016 1:22:09 GMT -5
I would guess not, chesspupil, as it would be too easy to build groups that have no chance at all of working. The TB love giving us choices and really love giving us lots of rope to hang ourselves with, but they don't want us to start off in a doomed position. Plus, that would potentially create situations where a team couldn't advance. Imagine, 4 clerics and you run into a locked door! If you look at the Engineer rules in Battleforce, you can see we can still give a lot of flexibility to a team build without completing locking down the choices Legends will feature a larger group than you can take on any one quest, so there will be an aspect of more free-form group building.
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Post by johndramey on Jan 22, 2016 1:42:13 GMT -5
If you look at the Engineer rules in Battleforce, you can see we can still give a lot of flexibility to a team build without completing locking down the choices Legends will feature a larger group than you can take on any one quest, so there will be an aspect of more free-form group building. Ohhhhhhhhhhhhhhhhhhhhhhhhhhhhh. You gotta stop teasing me like that.
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