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Post by tenbsmith on Jan 14, 2016 12:07:33 GMT -5
I generally colonize one system each of the three first turns. I want to start improving systems as soon as possible. During these first turns, I use the Colony Hives to colonize the systems with the highest quality and minerals--Yellow stars. This way, your first systems all have really high quality.
I'm considering a new approach, use the Colony Hive ships to colonize red or white stars. These systems quality can be as low as 2, but with a Colony Hive will give you maximum quality. In this way I can decrease the odds of having an early colony with low quality.
I'm interested in what approaches others use.
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Post by johndramey on Jan 14, 2016 20:49:28 GMT -5
Well, and correct me if I'm wrong, since our first three colonies are guaranteed to be grade A colonies, I'll usually settle what suits the faction. So, for Javat, I'll try to find them a red star to settle, for most others, yellow is usually better.
I make sure to colonize one colony a turn for the first three turns, though, as a single turn of lag can have long term effects on your economy.
I usually prioritize economy and colony stuff off the bat, so once I get my hands on colony ships and exchanges, I beeline straight for colony tech. Having mark 2 modules is such a huge boon.
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Post by En1gma on Jan 14, 2016 21:50:43 GMT -5
I've started taking the white and blue systems, just to guarantee that they won't end up turning indi. Use the guaranteed full roll Hives to ensure the worst systems are usable.
Obviously not on the stupid low systems, but the normal blue/white are fair game.
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Post by johndramey on Jan 14, 2016 23:02:13 GMT -5
That's actually not that bad of an idea. Actually, having thought about it a bit, that's a good idea. I mean, by the time you are able to fully utilize 30-something quality points on a system, you'll more than likely have at least a few other strong economic colonies up. Why not insure the middling systems are great in the beginning, than possibly get a few duds mid game?
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Post by Cory Trese on Jan 22, 2016 19:25:45 GMT -5
This strategy probably works better on maps where you expect to have more than 30 Colonies by mid-game, just because you do put yourself at risk of not being read for the Quality pinch on your Primes.
It is worth noting that Prime Population growth follows the same rules as normal Colonies and they don't have any additional requirements.
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