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Post by chrisc on Jan 20, 2016 23:11:43 GMT -5
I ran into a weird bug with colony ships - some of them can't be used to create colonies. In fact, they can't take any actions at all. Bugged Colony Ship 1It gets weirder - this one somehow has the abilities of two ships: Bugged Colony Ship 2Device: Nvidia Shield TV ROM: Full Android 2.2 from XDA Game version: 2.5.5 from Amazon Map: Normal / Rinze: 64x32 (20 Worlds) I'll try this a bit later on my phone to see if I can reproduce it there.
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Post by fallen on Jan 20, 2016 23:30:51 GMT -5
chrisc - thanks for the report. This bug is fixed in the release that just went out tonight, 2.5.7 You'll need to get the new release and start a new game. Any game started on the 2.5.5 release will exhibit these bugs, very sorry about that!
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Post by chrisc on Jan 21, 2016 0:34:27 GMT -5
Alright. Thanks for the quick response.
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Post by slayernz on Jan 21, 2016 16:24:51 GMT -5
Sorry - shifted this into the ST 4X subsection
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Post by slayernz on Jan 21, 2016 16:31:55 GMT -5
Okay - err it won't move. Maybe I did something wrong - it's stuck here. So much for my housecleaning efforts. I think I'll just go back to shredding the couch.
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Post by slayernz on Jan 21, 2016 16:36:51 GMT -5
Scratch that. I got it done. Mind you, I've created three extra posts to chew up the digital bandwidth of the internet a bit more. I don't know if I'm a good kitty who gets things done ... ... or maybe it wasn't much help after all
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Post by fallen on Jan 21, 2016 16:53:23 GMT -5
Alright. Thanks for the quick response. I hope the bug is fixed! Thanks for posting and welcome to the forum. Ignore our local cat-nut, slayernz
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Post by Cory Trese on Jan 21, 2016 17:01:44 GMT -5
Everyone I've been e-mailing with about it has reported it fixed.
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Post by tenbsmith on Jan 21, 2016 17:23:58 GMT -5
The local cat nut is hard to ignore, maybe take the path of least resistance and enjoy the local cat nut's attempts at humor.
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