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MO newbie
Feb 7, 2016 14:40:54 GMT -5
via mobile
Post by Fourth Horseman on Feb 7, 2016 14:40:54 GMT -5
I normally play as a pirate on insane, but being my most recent one has met his demise I want to start a different class.
I decided to go with MO. I have noticed that he is not much in the way of pilot skill. I assume his build needs to be pilot and warrior with just enough stealth to avoid torps. Any other advice?
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Post by xdesperado on Feb 7, 2016 14:46:21 GMT -5
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Post by Officer Genious on Feb 9, 2016 8:58:51 GMT -5
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Post by Fourth Horseman on Feb 9, 2016 11:12:30 GMT -5
I have been a clan loyalist for awhile now. The Javat Prime/Ursae/Steel is a decent route if Thulun and Javat are allowed to trade. I tend to get Thulun permit first (easier since I choose Thulun as my home) then Javat. Ursae buys electronics for a decent price. If you can get song permit buy the few artifacts they get and sell them to Javat. Otherwise be a spice runner to get early cash.
Thanks for your help; both of you. I currently have an game going and was lucky to get a chemical shortage. Doing ok so far.
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Post by Officer Genious on Feb 9, 2016 23:27:48 GMT -5
Yaaay! Keep us updated, I love reading about other captains.
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MO newbie
Feb 10, 2016 9:54:26 GMT -5
via mobile
Post by Fourth Horseman on Feb 10, 2016 9:54:26 GMT -5
Had to re roll him. Took a chance and got caught by a Cadar pirate with electronics and artifacts procured from an Indy merchant. New one though got to capture a pirate sky lift
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