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Post by Cory Trese on Mar 23, 2016 17:46:45 GMT -5
Hadn't ever thought about the movement rate of a monster as a disadvantage ... however it makes a lot of sense ... because the AI doesn't comprehend that it might loose a battle, it never retreats or holds back ... it always goes 100% aggressive and you can use that to your advantage in many situations. Interesting ... =)
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Post by Cory Trese on Mar 23, 2016 17:47:24 GMT -5
That's actually one of the things that sets ST RPG apart from most of our other games to date ... the AI is afraid of dying and can predict the odds it has of survival in a fight.
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