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Post by contributor on Mar 28, 2016 5:30:40 GMT -5
So my furthest along group has played with the rule that everyone who can die, should die. I've been thinking about running a team through doing exactly the opposite. How many of the 13 can I carry into the next age? Obviously to do that I would have to leave the original Big V alone. That would be hard to do as I generally like to get all that delicious XP I can. Anyways, I'm curious to know what happens in Brunehorn in Episodes 3 and 4 if the cult is not exterminated? Anyone tried it yet? I haven't met the Weaver yet. If she's a she maybe her and Big V could hook up? They seem like they would have a lot in common.
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Post by anrdaemon on Mar 28, 2016 6:38:29 GMT -5
I dread to think of WHAT they would have in common…
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Post by beleg on Mar 28, 2016 7:46:03 GMT -5
The first time I played through, I went north to Braeys territory and headed to Ember without realizing that there was a whole southern sector. After I escaped from the third tower of Ember and visited Brunehorn for the first time, I found the town half destroyed already. So the town caves in no matter what.
I haven't played the Episode 4.2 material with this team yet, so I don't know if Vurnak is still alive and lurking somewhere.
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Post by fallen on Mar 28, 2016 9:42:11 GMT -5
If she's a she maybe her and Big V could hook up? They seem like they would have a lot in common. Lol lol lol +1 They should have babies. Friggin' spider babies.
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Post by anrdaemon on Mar 28, 2016 9:49:06 GMT -5
-Friggin' +Forged …
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