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Post by Rashar on Apr 5, 2016 2:15:26 GMT -5
Hmmm early game the numbers on items are relatively low and while every bit counts, it kinda depends on the item/stat. Losing/gaining 1 standard parry dice is not that huge of a deal. On the other hand a +1 dodge or +2 dodge (I know there are some early game +2 dodge bracers) will be pretty good as +dodge gear gives strong dice versus ranged attacks. So I guess it kinda depends on how you look at things and what stats you prioritize early game. For me the most important thing early game is making sure that I have the best weapons available because more damage leads to faster combats and uses less resources. Most of those weapons are store bought but there is lukai's blade eventually and a bow for killing a troll. I noticed that on NM during my current ep 1 run I tend to like +dodge for my tanky characters and +max hp for my characters that can not easily avoid hits. However this is mostly because they need to survive untill their builds are more fleshed out, in general I think +hp is rather lackluster but for NM it does the job. Guess in the end it comes down to personal preferences, there are a lot of variables that come into play aswell so it's not that black and white in this case. (hard to believe I'm saying that...) wascalwywabbit My bad, must be because it's spring now...
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Post by xdesperado on Apr 5, 2016 2:18:52 GMT -5
xdesperado Lurk was the one mentioning different prices not Rashar. PS Rashar, isn't it called heartbeats of summer? I think you're the only one I see calling it "...of spring". Although that might give the TBs an idea, it certainly does me... HEARTBEATS OF ALL THE SEASONS!!! Pretty please fallen I know I'm incorrigible... :-p Thanks for correction sorry Rashar for confusion there.
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