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Post by Cory Trese on Nov 7, 2011 22:01:47 GMT -5
Happy to announce a new version of Templar Assault: market.android.com/details?id=com.tresebrothers.games.templarsv0.1.7 - 11/7/2011 - New Alien Blood - New Alien Death - Templar Blood! - Alien Attack Icon - Fixes Alien Facing - Improves Help File - Fixes Change Level Button - Fixes some Map Bugs - Improved Media Performance
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nyktos
Star Hero
[ cut-throat ]
Posts: 530
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Post by nyktos on Nov 7, 2011 22:03:15 GMT -5
hell yeah...
*grabs his phone*
[update]
<thanks guys!>
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blackgauntlet
Templar
[ Star Traders 2 & Heroes of Steel Supporter ]
Jack in... Jack off!
Posts: 1,841
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Post by blackgauntlet on Nov 7, 2011 23:45:00 GMT -5
- New Alien Blood - New Alien Death - Templar Blood! - Alien Attack Icon - Fixes Alien Facing - Improves Help File - Fixes Change Level Button - Fixes some Map Bugs - Improved Media Performance "New Alien Blood"? I'm all over it! "New Alien Death?" Anything that includes ETs on the floor, I'm up for that! "Templar Blood"? Er... Fine addition, though I hope NEVER to see it. ;D Also, instead of the grids being lit up in Orange or Green, is it possible to change it to something like the attached image? This way, nutjobs new to the game and could not be bothered to read Help files could recognize the symbols and realize that tapping on the side turns the Templar and not crab-walk to the left/right. Also, the double green arrow to the rear would signify using twice as much CP to move than moving forward. Attachments:
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blackgauntlet
Templar
[ Star Traders 2 & Heroes of Steel Supporter ]
Jack in... Jack off!
Posts: 1,841
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Post by blackgauntlet on Nov 8, 2011 0:07:24 GMT -5
Also, whenever we touched on Interactive tiles, we will be brought out to a White Screen showing a nicely rendered pic of either the Leader or one of his Templars. It's rather distracting by taking us out of the map (and action). Perhaps, we could have the interactions done on-screen like this picture? Also, added more features in the pic that is more friendly to new players. All changes circled in BLOOD RED. Attachments:
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nyktos
Star Hero
[ cut-throat ]
Posts: 530
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Post by nyktos on Nov 8, 2011 0:12:05 GMT -5
+1 on BOTH
in some shape or form...
WTG black... good stuff here!
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Post by gravismetallum on Nov 8, 2011 2:09:22 GMT -5
blackgauntlet I especially liked his weapon selections,I would almost feel sorry for all those smeared xenos if the emotion part of my brain wasn't replaced with an aggresion enhancer implant, XENOS F*CKD Bwahahaaha!
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Post by Cory Trese on Nov 8, 2011 2:11:14 GMT -5
great mock up. Definitely some good ideas I will see what I can do.
Andrew and Martin have sent me some pretty ambitious ones as well.
Rest assures no one is happy with the way it works or looks right now
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blackgauntlet
Templar
[ Star Traders 2 & Heroes of Steel Supporter ]
Jack in... Jack off!
Posts: 1,841
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Post by blackgauntlet on Nov 8, 2011 3:12:57 GMT -5
great mock up. Definitely some good ideas I will see what I can do. Andrew and Martin have sent me some pretty ambitious ones as well. Rest assures no one is happy with the way it works or looks right now @cody- Er... Then you might probably not see this attachment. ;D I was wondering how you guys might handle the options and selections available for each Templar as you go further into development. So, I'm sure one of those would be "Click portrait->Extend list of Tabs from portrait to the right, with available options; i.e. Quests, Stats, Items and etc.-> Click on one of the Tabs -> Extend list of sub-Tabs from main Tab to either above or below, with available options.". Also the more vanilla and generic type akin to pressing "Start" on console RPGs - bringing us to another screen. I personally like the Radial Menu (suggested in this attachment) which is summoned up by tapping on the Templar. @gravis- I was about to change it to a Megaman-inspired RoboBuster ArmCannon.. ;D Attachments:
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