Post by MintDragon on Jun 28, 2016 20:47:30 GMT -5
Woohoo! 4.2.39 just dropped in Apple Land, StarTraders 4X 2.6.13 is available now as well :-)
[medical support admin, coder, drummer, and i like to play games too.] MintDragon_ on twitter and twitch
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@sennet - I don't think we want to change the main idea behind sorting the grid. There is a single sort order, and the first sorted items go in the top row, left and on downward. I def can see thinking about changing the sort order. Perhaps we could provide a toggle on the screen that would sort best-to-worst or worst-to-best depending on how you like to use your potions (some players use from the bottom, definitely me, and others want to use the best all the tiem).
A clarifying question on plus crit damage. Is it correct to interpret that it is an added bonus that stacks with whatever the crit roll is?
For example, say a crit hit is going to do 200% damage. Would adding 50% crit damage simply make the additive damage increase of 250%?
Just trying to be sure I understand the mechanics correctly. BR rage just got a massive boost and is more tempting. Alas, I don't have time for more parties to test.
Definitely loving the update! As a Kincaid user with 3 ap, the increased damage is very noticeable and appreciated. Plus the feature of remembering lead characters is awesome.
Your statement about Crit Dmg is correct. If Kincaid is wielding 3 AP and rolls a base 200% Crit Dmg, he then gets +50% Crit Dmg from having 3 AP. If he had Berserk Rage (pity he can't!) he could get another +16 (or whatever) and end up with Crit Dmg % of 266%. 100 Dmg would become 266. If he were to get some gear that adds to Crit Dmg (upcoming release), he might bump it another 10% to 276%, etc.
Glad you like the leader remember feature -- I find it + Auto-Glom to be a real win for reducing taps and clicks when moving, fighting, and traveling!
A note I missed before, but the increase crit damage for 3 and 4 ap attacks also applies to spells. That should make for an interesting damage increase on area attack spells. Banishment and Firestorm will deliver some pain.