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Post by CdrPlatypus on Jun 26, 2016 21:54:10 GMT -5
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Post by fallen on Jun 26, 2016 22:03:18 GMT -5
Great to see you on the boards and hope the work is paying off. More exciting Heroes stuff to come -- it will draw you back
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Post by MintDragon on Jun 28, 2016 20:47:30 GMT -5
Woohoo! 4.2.39 just dropped in Apple Land, StarTraders 4X 2.6.13 is available now as well :-)
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Post by fallen on Jun 28, 2016 20:53:45 GMT -5
Woohoo! 4.2.39 just dropped in Apple Land, StarTraders 4X 2.6.13 is available now as well :-) Enjoy the speed boost. It's like butter, I tell you!
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Post by anrdaemon on Jun 29, 2016 2:14:29 GMT -5
I think, the top-left potion is supposed to be the strongest?
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Post by Cory Trese on Jun 29, 2016 9:45:46 GMT -5
I think, the top-left potion is supposed to be the strongest? What do you mean? I'm confused.
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Post by richard on Jun 29, 2016 14:27:58 GMT -5
The potion order is as expected, with the small displayed first going to the largest.
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Post by fallen on Jun 29, 2016 14:30:03 GMT -5
I think, the top-left potion is supposed to be the strongest? The sorting order of the grid is the same as it was on the list. Weakest > Strong types of potions, starting with health, spirit, and then mirrored with tinctures. Was that a feature request to switching the sorting? I can see that it might help reduce scrolling. I wonder if mixing HP / Spirit / Tinctures would be a good idea and just putting "strongest you've got" at the top.
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sennett
Consul
[ Patreon ]
Posts: 149
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Post by sennett on Jun 29, 2016 20:17:28 GMT -5
Maybe you could do the potions in a column format. Health on one side spirit on the other from lowest to highest with the group ones at the bottom of the single use ones.
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Post by fallen on Jun 29, 2016 21:11:42 GMT -5
@sennet - I don't think we want to change the main idea behind sorting the grid. There is a single sort order, and the first sorted items go in the top row, left and on downward. I def can see thinking about changing the sort order. Perhaps we could provide a toggle on the screen that would sort best-to-worst or worst-to-best depending on how you like to use your potions (some players use from the bottom, definitely me, and others want to use the best all the tiem).
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phaze
Exemplar
Posts: 368
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Post by phaze on Jun 30, 2016 11:48:16 GMT -5
A clarifying question on plus crit damage. Is it correct to interpret that it is an added bonus that stacks with whatever the crit roll is?
For example, say a crit hit is going to do 200% damage. Would adding 50% crit damage simply make the additive damage increase of 250%?
Just trying to be sure I understand the mechanics correctly. BR rage just got a massive boost and is more tempting. Alas, I don't have time for more parties to test.
Definitely loving the update! As a Kincaid user with 3 ap, the increased damage is very noticeable and appreciated. Plus the feature of remembering lead characters is awesome.
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Post by fallen on Jun 30, 2016 13:04:06 GMT -5
A clarifying question on plus crit damage. Is it correct to interpret that it is an added bonus that stacks with whatever the crit roll is? For example, say a crit hit is going to do 200% damage. Would adding 50% crit damage simply make the additive damage increase of 250%? Just trying to be sure I understand the mechanics correctly. BR rage just got a massive boost and is more tempting. Alas, I don't have time for more parties to test. Definitely loving the update! As a Kincaid user with 3 ap, the increased damage is very noticeable and appreciated. Plus the feature of remembering lead characters is awesome. Your statement about Crit Dmg is correct. If Kincaid is wielding 3 AP and rolls a base 200% Crit Dmg, he then gets +50% Crit Dmg from having 3 AP. If he had Berserk Rage (pity he can't!) he could get another +16 (or whatever) and end up with Crit Dmg % of 266%. 100 Dmg would become 266. If he were to get some gear that adds to Crit Dmg (upcoming release), he might bump it another 10% to 276%, etc. Glad you like the leader remember feature -- I find it + Auto-Glom to be a real win for reducing taps and clicks when moving, fighting, and traveling!
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phaze
Exemplar
Posts: 368
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Post by phaze on Jun 30, 2016 13:38:12 GMT -5
Thanks! As much as a BR Kincaid would be fun, I think the game breaking raw power of that would send shivers down the spines of old gods, new gods, seers, and anything in between!
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Post by fallen on Jun 30, 2016 13:46:12 GMT -5
Thanks! As much as a BR Kincaid would be fun, I think the game breaking raw power of that would send shivers down the spines of old gods, new gods, seers, and anything in between! Completely agree. Also, because Vraes has said he will only lend out BR in return for Sure Parry. Dark Gods help us all.
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phaze
Exemplar
Posts: 368
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Post by phaze on Jun 30, 2016 13:55:35 GMT -5
Ha! Fun to imagine.
A note I missed before, but the increase crit damage for 3 and 4 ap attacks also applies to spells. That should make for an interesting damage increase on area attack spells. Banishment and Firestorm will deliver some pain.
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