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Post by fallen on Sept 16, 2016 10:25:33 GMT -5
Just a heads up so that I don't take all the brunt over the weekend AoE Healing is about to get a major nerf. Your Battlefield Enhancers will heal HP + Medic instead of HP + (Medic x Talent Level). Way more fair. That Talent is out of hand big time.
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Post by En1gma on Sept 16, 2016 10:29:20 GMT -5
Awwwww, that talent was the Paladin's best, too. Makes sense though.
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Post by fallen on Sept 16, 2016 10:47:29 GMT -5
Yeah, with the multiplier it was completely out-balanced and trounced the normal healing every time. But ...
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Post by wascalwywabbit on Sept 16, 2016 11:20:41 GMT -5
"Nerf's up, dudes - check out the size of my hammer!" -Every photo needs a caption ps also nice paint job.
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Post by bookworm21 on Sept 16, 2016 13:20:17 GMT -5
Loving the electric blue on the pally! And the hammer ofc.
Feel like I must have missed something, as I never used battlefield enhancers 🤔
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Post by mushroom on Sept 16, 2016 19:48:41 GMT -5
I hope there is a way to back off the nerf just a bit. At max effect, going from healing 200 to just 56 is pretty drastic. I agree that this was the best talent in the game, and the best reason to bring a paladin along. I'm going to have a hard time updating the app...
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Post by fallen on Sept 17, 2016 8:32:19 GMT -5
I hope there is a way to back off the nerf just a bit. At max effect, going from healing 200 to just 56 is pretty drastic. I agree that this was the best talent in the game, and the best reason to bring a paladin along. I'm going to have a hard time updating the app... mushroom - no plans to back off on this nerf. 56 HP on up to 9 Templars is still hundreds of HP. If you want heavy healing, hitting above 100+, pick up a few levels of Battlefield Medic and get your Medic Skill to 16.
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Post by Cory Trese on Sept 17, 2016 10:19:54 GMT -5
I hope there is a way to back off the nerf just a bit. At max effect, going from healing 200 to just 56 is pretty drastic. I agree that this was the best talent in the game, and the best reason to bring a paladin along. I'm going to have a hard time updating the app... That's why we have full time respec for your Templars. If the fixed Talent doesn't work for you, there are many other builds to try!!!
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Post by hissrad on Sept 17, 2016 14:20:45 GMT -5
That respec has been a lifesaver! I was running a sword and pistol captain, up until he went against the Narvs he did pretty well but.....those things kept tearing him apart faster then my new kitten with an unwatched cheeseburger!
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Post by mushroom on Sept 17, 2016 14:37:00 GMT -5
I'll get over it, and it will give a chance to try other talents.
I think the problem is that the Medic talent is a little too strong and limiting with the single target and 1 range. It's very rare that you need more than 100 healing at once... it'll take some rethinking on the paladin, building without Medic skill at all allows buffer builds using Warding Fire or Inspiration. Thus far, those have been just not so effective compared to the all-powerful Battlefield Enhancers. (So yes, overpowered)
(added) Just so you guys know, your instincts are just about always excellent - even if you hear a little whining, I'm all in favor of a good nerfing. Umm, just don't touch Shredding Fire 8-10 yet, I just discovered how awesome that is with Roar's Talon!)
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Post by Cory Trese on Sept 17, 2016 14:46:12 GMT -5
We have the advantage of having the data from thousands of player's games to analyze.
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Post by contributor on Sept 17, 2016 15:02:57 GMT -5
Perfect timing on the nerf as I just finished an Ironman run using a lot of Battlefield Enhancers. That talent's +damage combined with Rallying Charge made Templars that hit like Frieght Trains. I loved watching my Zerkuses hit for +300 crits.
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Post by fallen on Sept 17, 2016 19:11:37 GMT -5
Perfect timing on the nerf as I just finished an Ironman run using a lot of Battlefield Enhancers. That talent's +damage combined with Rallying Charge made Templars that hit like Frieght Trains. I loved watching my Zerkuses hit for +300 crits. We decided to leave the battle-enhancing part alone, but just also make sure that it wasn't unstoppable source of healing power
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Post by En1gma on Sept 17, 2016 20:11:52 GMT -5
Honestly I never went too far into the talent. When I reached 40-45 HP returns I left it alone. I run fast enough to multi-cast it for the healing, so I'm not worried about the nerf too much...
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