Post by Sinclair on Nov 30, 2016 19:54:23 GMT -5
Hey all!
This is my first time posting and so first I would like to give credits to the trese brothers for creating such a wonderful game!
I've been playing CK since it's release back in 2011 has been an active player ever since. Updates has really been great and I'm one of those fans that is hoping to see more. I just wanted to point out a few things and hopefully you can include this in your next update.
First is the combat abilities. It's clear that gunslingers are the most combat proficient class and that they are most unstoppable with the dual wield matched pistols. With the exception of Hunds, I think that only the gunslingers have the ability to punch through even the strongest critters around. Especially when wielding raptor II's or Grande Knight, it's a sure kill.
Now I'm not complaining as this makes playing the gunslinger really fun and worth it, but I do think it outshines other professions that are supposed to be combat oriented, i.e; Cyberswords instead of having the grapple ability which removes AP, this could have been a melee counterpart of gunslingers. Let's say, an ability that does increase combat damage much like thrash but relies on bonuses from STR. Given this, it will make XP allocation a lot more fun since I believe players now are concerned most in increasing AP which leaves the STR attributes left out when it's suppose to be a criteria in increasing your overall damage.
and Snipers on the other hand should make a kill shot that actually kills targets in one hit, say an increase in critical % coming from perception bonuses and critical damage overall.
Other professions or specialist all have good abilities that matches what they are with the exception of Hunders, which I believe has already been posted here may times before, the Command talent doesn't really make the hunder a feared class which means a more offensive type of ability will make it worthwhile.
Overall, the game is really good and is my number one choice as a Cyberpunk post apocalyptic mobile game but could be a lot better. Still waiting for the new maps and the Drone Master and possible additions of operations outside of MNB and Swords!
This is my first time posting and so first I would like to give credits to the trese brothers for creating such a wonderful game!
I've been playing CK since it's release back in 2011 has been an active player ever since. Updates has really been great and I'm one of those fans that is hoping to see more. I just wanted to point out a few things and hopefully you can include this in your next update.
First is the combat abilities. It's clear that gunslingers are the most combat proficient class and that they are most unstoppable with the dual wield matched pistols. With the exception of Hunds, I think that only the gunslingers have the ability to punch through even the strongest critters around. Especially when wielding raptor II's or Grande Knight, it's a sure kill.
Now I'm not complaining as this makes playing the gunslinger really fun and worth it, but I do think it outshines other professions that are supposed to be combat oriented, i.e; Cyberswords instead of having the grapple ability which removes AP, this could have been a melee counterpart of gunslingers. Let's say, an ability that does increase combat damage much like thrash but relies on bonuses from STR. Given this, it will make XP allocation a lot more fun since I believe players now are concerned most in increasing AP which leaves the STR attributes left out when it's suppose to be a criteria in increasing your overall damage.
and Snipers on the other hand should make a kill shot that actually kills targets in one hit, say an increase in critical % coming from perception bonuses and critical damage overall.
Other professions or specialist all have good abilities that matches what they are with the exception of Hunders, which I believe has already been posted here may times before, the Command talent doesn't really make the hunder a feared class which means a more offensive type of ability will make it worthwhile.
Overall, the game is really good and is my number one choice as a Cyberpunk post apocalyptic mobile game but could be a lot better. Still waiting for the new maps and the Drone Master and possible additions of operations outside of MNB and Swords!