|
Post by Brutus Aurelius on Feb 3, 2017 14:09:44 GMT -5
I was out of fuel, couldn't afford more, and decided to make an emergency Hyperwarp Jump to try and complete a job and get money to keep the ship running. We failed to emergency jump safely, and the ship took hull damage and the crew lost morale. The damage wound up destroying the hull, which caused a crash.
On my laptop.
|
|
|
Post by Cory Trese on Feb 3, 2017 14:10:45 GMT -5
Ticket #3358 ST2 - Bug - Emergency Jump Defeat Not Working
I saw this today as well. when you're defeated by a Hyperwarp jump, the game doesn't handle it very well.
|
|
|
Post by xdesperado on Feb 3, 2017 14:51:54 GMT -5
Ticket #3358 ST2 - Bug - Emergency Jump Defeat Not Working I saw this today as well. when you're defeated by a Hyperwarp jump, the game doesn't handle it very well. Forget the game, I don't handle defeat by Hyperwarp jump well
|
|
|
Post by bookworm21 on Feb 3, 2017 18:19:28 GMT -5
I did not know this was even a thing - too much 'Out There'
|
|
|
Post by Cory Trese on Feb 3, 2017 19:13:09 GMT -5
I was doing some research and I have found that Hyperwarp jumps cannot damage the ship's Hull points.
I have been digging into this one. I think ... maybe it is related to the double pull.
|
|