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Post by Cory Trese on Feb 5, 2017 1:27:48 GMT -5
I've just started converting the design for UTR from text to C++.
I'm pretty excited to see the trading engine go from v1 to v2.
Here is a list of the current UTRs for your consideration.
- Zenga Xeno Artifacts - Kaffange Royal Jelly - Kongon Locusts - Bexian Spice Tea - Pruvia Blooms - Cadavost Suits - Kloxian Medical Bays - Exo-Silk - Travor Spice Wax
If you have the "make a quadrant" reward, you also get a "make a UTR" reward inside of it.
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Post by xdesperado on Feb 5, 2017 1:43:23 GMT -5
If only I'd had the money I coulda been famous for the Raven's Reach Rompers List looks great so far, can't wait to see what else gets added.
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Post by Cory Trese on Feb 5, 2017 1:46:15 GMT -5
This is a list I expect to evolve based on input from the Kickstarter team. Some backers have reserved spots on the list, but otherwise we can do as we please.
There are currently almost 60 resources for trade in the game. We have to keep that number in the sane ballpark, but we have space for Raven Rompers if they have a sufficient number of backers who support.
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Post by grävling on Feb 5, 2017 8:11:41 GMT -5
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Post by johndramey on Feb 6, 2017 22:42:16 GMT -5
UTRs sound like they'll be right up my alley, love the trading game. I'm guessing they'll require relatively high level trade permits?
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Post by Cory Trese on Feb 7, 2017 0:05:32 GMT -5
They're controlled by specific Cartels, groups of Contacts. You'll need more than Trade Permits, although those won't hurt.
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