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Post by solsurf on Feb 6, 2017 16:23:19 GMT -5
It would be nice if during ship to ship combat, the ships would change position slightly fwd or back to visually reflect changes in range.
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Post by fallen on Feb 6, 2017 18:19:14 GMT -5
What size screen or resolution of window are you playing in?
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Post by MintDragon on Feb 7, 2017 16:06:27 GMT -5
I'm playing a dragoon on one of my games on Macbook, when playing with normal sized window (not full screen) the nose of the ship covers the range indicator in the middle. And the strength/damage bars overlap. I'll check what full screen does when I get home...
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Post by fallen on Feb 7, 2017 17:03:31 GMT -5
I'm playing a dragoon on one of my games on Macbook, when playing with normal sized window (not full screen) the nose of the ship covers the range indicator in the middle. And the strength/damage bars overlap. I'll check what full screen does when I get home... Please do post your resolution. We've seen a few of these bugs at certain aspect ratios.
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Post by Cory Trese on Feb 7, 2017 18:49:35 GMT -5
Just noting we saw an issue at 1600x1200 today on the Twitch stream.
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Post by MintDragon on Feb 7, 2017 22:48:52 GMT -5
I'm playing a dragoon on one of my games on Macbook, when playing with normal sized window (not full screen) the nose of the ship covers the range indicator in the middle. And the strength/damage bars overlap. I'll check what full screen does when I get home... Please do post your resolution. We've seen a few of these bugs at certain aspect ratios. A thousand apologies, played on 3 platforms last night, the Dragoon was on my iPad Air 2 (Retina display, resolution 2048x1546), not the Macbook, but the screenshot is below. Note the overlap of the nose on the range, also the damage bars from the Dragoon overlap the enemy damage bars. PS, the Macbook 13 retina display (2560x1600) was fine, also shown at bottom: iPad Air 2
MacBook Pro 13 Retina
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Post by fallen on Feb 7, 2017 23:58:06 GMT -5
MintDragon - big thanks for the screenshots. Took #3402 to fix this. Definitely just a certain aspect ratio that confuses the scaling code in the screen
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Post by fallen on Feb 17, 2017 21:15:43 GMT -5
MintDragon - big thanks for the screenshots. Took #3402 to fix this. Definitely just a certain aspect ratio that confuses the scaling code in the screen Ok this took a lot longer than I would have liked, but the extreme variety of resolutions to cover made this pretty hard to get perfect everywhere. Fixed for next!
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Post by MintDragon on Feb 17, 2017 23:35:10 GMT -5
MintDragon - big thanks for the screenshots. Took #3402 to fix this. Definitely just a certain aspect ratio that confuses the scaling code in the screen Ok this took a lot longer than I would have liked, but the extreme variety of resolutions to cover made this pretty hard to get perfect everywhere. Fixed for next! That's awesome 👏
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