|
Post by fallen on Feb 8, 2017 21:39:26 GMT -5
What's New?
This release REQUIRES that you uninstall or delete the previous install **** Uninstall the app before reinstalling the new version **** For Win32 Users: Delete all files in LOCALAPPDATA\StarTraders2\ folder * For Android Users: Use “Settings > Apps” to completely uninstall old version * For iOS Users: Completely uninstall old version * For Mac OS X Users: Delete All files in /~/Library/StarTraders2/
Sorry about the forced uninstall, it will be unavoidable at different phases int the alpha.
v1.0.19 – 2/8/2017 - Map Generator Improvements (New Maps Only) - Additional in Reduction in Hyperwarp Jump Fuel Cost - Contacts offer multiple pending missions, accept the ones you want + Fixed crashes in Explorer, Spy, Blockade, Patrol and other screens when hitting status (#3370, 3359) + Prevent clicking through UIs to hit screen / map underneath (#3318) + Fixed Mission indicator sticking around too long (#3352) + Fixed issues with boarding resulting in empty slots (#3365, #3338) + Fixed Far Voyager and Unwavering Attention Skill mismatch (#3401) + Improved description of Archivist, but no one buys records yet (#3315) + Promoted Officers adjust pay accordingly (#3397) + Fixed issues with balance on weapons sold from contacts (#3389) + Improved display of mission distances (#3375) + Added checkbox to toggle all into doctor / repair / pay (#3333) + Fixed Indie worlds honoring trade bans (#3384) + Fixed empty starports (#3387) + Fixed services that were not using turns such as doctor, repair (#3367, #3366) + Fixed display of max officers (#3346) + Fixed bug preventing leveling Pilot job (#3369) + Fixed repeating names in maps (#3350) + Fixed crashes from Bravery Line Talent (#3356) and Snubber crashes (#3395) + Prevented carrying more passengers than you have capacity (#3349) + Fixed Cargo overflow looting crash (#3348) + Fixed about 1,000 other bugs too
|
|
|
Post by fallen on Feb 8, 2017 21:41:45 GMT -5
My favorite new feature is the mission queue! At the moment, the Goals you can ask the Contact about are all hardcoded and it doesn't matter which one you pick. But, soon it will be based on Traits, relationships to other Contacts, world state, rumors, and Conflicts. As about a number of missions, review them, and then click Accept if you're ready to go go go!
|
|
|
Post by johndramey on Feb 9, 2017 1:16:45 GMT -5
Very cool. I'll have to give up on my merchant, but I'll build a new one in this version!
|
|
|
Post by tenbsmith on Feb 9, 2017 17:29:51 GMT -5
Those TBs are totally awesome! I'm excited to play with "+ Prevent clicking through UIs to hit screen / map underneath (#3318)"!
Is there a way to see what the talents are in ship-to-ship combat when playing on Android? I don't see it mentioned, so I'm guessing not. So, I think I'll follow JohnDramey down the Merchant path and memorize the icon for sudden turn.
Y'all might want to stay seated for this. I'm going to play my first game on Normal. :-0
|
|
|
Post by fallen on Feb 9, 2017 18:56:29 GMT -5
tenbsmith - not yet, sorry about that. We're working on it as fast as we can.
|
|
|
Post by tenbsmith on Feb 9, 2017 18:59:12 GMT -5
No worries, i've got plenty else to do. Y'all can't do everything at once. Thanks for the update.
|
|