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Post by wormholewillie on Jan 11, 2011 13:48:47 GMT -5
I love the new ability to select the size of the away team for exploration. Unfortunately, this allowed me to explore much more than I normally would have, and I accidentally killed my millionaire explorer. It would be great if the game confirmed attempted exploration when the captain is at 1 health, or if current health was displayed on the explore screen.
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Post by Cory Trese on Jan 11, 2011 14:01:24 GMT -5
Bummer. My millionaire bounty hunter died last night -- attacked a Merchant that wasn't really a level 16 Merchant it was a level 44 Smuggler Lord.
Ooops. He detonated the Engines and I was crushed to death in a bulkhead.
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Post by wormholewillie on Jan 11, 2011 14:33:35 GMT -5
Bummer. My millionaire bounty hunter died last night -- attacked a Merchant that wasn't really a level 16 Merchant it was a level 44 Smuggler Lord. Ooops. He detonated the Engines and I was crushed to death in a bulkhead. Rough! Did the Smuggler Lord appear to be a 16 Merchant in the combat screen, or did you overlook what you were up against?
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Post by Cory Trese on Jan 11, 2011 15:11:47 GMT -5
He was a smuggler -- so Smugglers either show up as:
- Smugglers (Tactics vs. Stealth, Captain Wins) - Non-Hostile Pirates - Low Level Merchants
You should be able to tell by the tactics and way they fight tho -- and the level flips over after a certain number of turns -- but by the time I saw his true colors I was already on board his ship!
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Post by Cory Trese on Jan 11, 2011 15:12:33 GMT -5
PS: I will add current Captain health to the screens where I feel it could be important.
- Combat - Doctor - Harvest - Exploration
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Post by wormholewillie on Jan 11, 2011 16:12:22 GMT -5
There is so much going on under the surface of this game! I'm excited to see what is to come, too.
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